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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. There's a small amount of acceleration, expect some discrepancy.
  2. Use the config file for best accuracy. View full update
  3. DPI Wizard

    ASKA

    Use the config file for best accuracy.
  4. You have to specify what you mean by 1:1. You can't have 1:1 unless the FOV is exactly the same, you need to choose between 360 distance, monitor distance or any of the other conversion methods.
  5. This is the sensitivity applied to all weapons if "Individual Firearm Aim Sensitivity" is turned off (or bIndividualMouseSensitivity=False in the config file).
  6. There is a difference in FOV and 360 distance for the scopes below 4x, but this doesn't affect the conversion. They all scale the same based on their FOV, affected just means that the FOV of the scopes are based on your configured FOV rather than fixed. ADS in these games are completely different either way though, especially with independent where Holo in MW is about the same as a 3x in Apex.
  7. I don't know all your settings, but something like this should work (or this for in-game).
  8. Just added! View full update
  9. Just added!
  10. The playtest was only for US and Canada, so it wasn't available to me
  11. This game is updated now.
  12. This conversion is correct, but for hipfire you can also choose the same conversion method as the scopes, Monitor Distance Vertical 0%. If this feels more natural to you than 360 distance depends on your preference. This will not affect the scope conversions though, they will maintain the same 360 distance.
  13. This is due to the limited sensitivity range in the game. Your only option is to use a DPI of 250 or lower for Breakpoint.
  14. It's a 3.5x, so it's the same as the Marshal. I've updated the descriptions now.
  15. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy. View full update
  16. DPI Wizard

    Deadlock

    The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
  17. Can you link your conversion using the purple share button?
  18. These are all the same FOV, it's just the camera that moves closer to the character. What a weird place to hide this setting, I completely missed it. But yes, this solves the issues with smoothing due to frame rate and polling rate, so definitely turn it off. I've added it to the game notes now
  19. It has the same FOV, the camera just moves closer. Unless you it's different for some weapons?
  20. DPI Wizard

    11.2.1.j

    Games added Chambers: The Outlaw Still Wakes the Deep Strinova Games updated Roblox - Added Korrupt Zombies. Delta Force - Updated ADS sensitivity. Redmatch 2 - Updated minimum sensitivity. State of Decay 2 - Updated FOV settings.
  21. Just added! View full update
  22. Sensitivity in this game is affected by frame rate, so it can't be added.
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