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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Like this should be good: https://www.mouse-sensitivity.com/?share=568d8bbf273c50cca684e75fdbb4c702 The ADS and Scope conversion is set to MDV 0% with a scale of 91%, this makes the calculated ADS sensitivity for R6 65 like you have it.
  2. You might have to force it in the graphics driver if the game doesn't support it natively.
  3. Added ADS now
  4. This is enough, absolutely no acceleration when these are set to off.
  5. It wouldn't surprise me as the scope power in this game is somewhat arbitrary (5.6X is more powerful than 8.0X), so I will check it!
  6. It depends, some do prefer a change when changing monitor size, others don't. If you want to get really technical you should also consider the distance from your eyes to the monitor as well, as the the angular size of the monitor changes.
  7. Nothing in Rainbow 6 scales the same so you need to specify which aim you want to convert from, also your FOV in both games.
  8. Use the config file for best accuracy.
  9. Use the config file for best accuracy.
  10. Just added!
  11. DPI Wizard

    8.6.r

    Games added Hellpoint Morphies Law: Remorphed Dead Island: Riptide
  12. Just added!
  13. DPI Wizard

    8.6.q

    Game added Sniper Elite V2 Remastered
  14. I know... It's amazing that a game series that literally focuses on sniping just have a slider with no values. It's actually possible to count pixels (or rather every single notch on the slider) to set the sensitivity more precisely. I can add calculation for that too if it's of any interest, but it's kinda hard to set it this way without scripts/macros that move the mouse exactly one count.
  15. Sensitivity in this game is not stable so it can't be added.
  16. Sensitivity in this game is not stable so it can't be added.
  17. This game has no sensitivity value for the slider, read the notes for the instructions.
  18. This game has no sensitivity value for the slider, read the notes for the instructions.
  19. DPI Wizard

    8.6.p

    Game added Grounded
  20. Anything except 360 distance uses FOV for the conversion. The same conversion also works for desktop
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