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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. You have to use the configured FOV for the conversion, all aims derive their FOV from this FOV. So if you do not enter your configured FOV all aims will be wrong. Just checked the drone now, and it seems to be locked to an FOV of 60 with the same 360 distance as hipfire. It does however have quite a bit of negative acceleration since it has a mechanical movement.
  2. Updated!
  3. Rogue Company is already added.
  4. You can find the 360 distance like this: https://www.mouse-sensitivity.com/?share=6b7b746fb6b7db17570dbbb17659c5e3
  5. DPI Wizard

    9.0.y

    Games added Teardown Blazing Sails
  6. DPI Wizard

    Blazing Sails

    In-game sensitivity added, note that the slider is not accurate.
  7. In-game sensitivity added, note that the slider is not accurate. View full update
  8. Ah, yes that's probably the issue! It's effectively the same as setting the WPS to 7, so that explains the discrepancy.
  9. Continue here please
  10. Looks like it, but you can actually test this with the sensitivity program. Set it 3.8 inches and move your mouse on your desktop all the way to the left. Execute the program and the pointer should stop just shy of the right edge. If it does, something else is affecting the sensitivity in Teardown.
  11. Thanks! That actually make it sound like you have your WPS set to 7 in Windows and not 6 (i.e. one notch up from the default). Which would make the correct sensitivity in Teardown 19.
  12. Can you paste your Teardown config file here?
  13. Download this, click the Physical Stats button and set it to 1000 CPI and 10.83 inches, launch MW 2019 and execute the program with Alt+backspace. It should do a perfect 360 in hipfire. Then test it in Teardown and it should do a perfect 360 again.
  14. Something else is up then, the sensitivity is based off of pi and the calculations are definitely correct. What exactly is your expected vs actual sensitivity and how are you converting?
  15. 1:1 is really only feasible with hipfire if you also match the FOV. For ADS and scopes you need to use a conversion method that only matches one specific aspect of the sensitivity.
  16. eDPI is not really a thing, it does not work that way for a lot of games. But no it does not affect your muscle memory. If you keep the same 360 distance while changing DPI, it is effectively exactly the same. But it will be smoother and more accurate with higher DPI to a certain point.
  17. That's likely due to your WPS, the game was initially set to not being affected by Windows sensitivity, but it is. So check again now with the correct WPS setting. Also smoothing must be set to 0.
  18. https://www.mouse-sensitivity.com/forums/topic/6396-instructions/?do=findComment&comment=28843
  19. Can you link exactly what you are converting?
  20. Just added! View full update
  21. It's still like this with MDH 75%.
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