The default ADS AR selection in the calculator is using a 1.8x magnification like the M16A4. If you select the aim called "Scope (enter magnification)" you can enter your own magnification like the values in your screenshot as Sensitivity 2, along with your current Roblox camera sensitivity and Phantom Forces Mouse Look Sensitivity.
Works here, are you adding the sensitivity line correctly? That is use both values from the calculation and make one line of it, so for instance this:
mouse_sensitivity=3.272736,x.xxxxxx
mouse_sensitivity=x.xxxxxx,0.942446
Becomes this:
mouse_sensitivity=3.272736,0.942446
360 distance does not change when you change FOV in this game, that's why you get the same sensitivity. The default setup in the calculator for hipfire is to match 360 distance, so the calculation stays the same unless you change to monitor distance, which will instead match the sensitivity based on FOV.
You need to configure the conversion setup in the calculator to match your current settings.
What is your exact settings in Squad? Global, no zoom, 1x, 4x, fov, resolution, dpi?
Framework updates
Refreshed the entire site look with a new layout that properly supports switching between different color modes (dark/light).
A lot of minor layout tweaks done to better accommodate different resolutions.
Fixed a lot of minor layout bugs.
Game added
ev.io
DPI Analyzer update
Added support for all twenty Windows Pointer Speed settings.
Select the ADS you want to know the FOV for and just switch the special option. The output will show you the Actual FOV of the aim.
Here you can see both with independent and affected: https://www.mouse-sensitivity.com/?share=69930e4773637badb7d164f189b39083