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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Note that FOV can only be changed using mods in this game.
  2. Note that FOV can only be changed using mods in this game. View full update
  3. Auto FOV will change the FOV for both games to the target FOV (if the game supports it), so you end up with the same FOV in and out.
  4. Well yes, that's basically what it's for https://www.mouse-sensitivity.com/?share=1bcc7a7b66cff650703193785c4f601a
  5. It just turns on acceleration, so the sensitivity is directly tied to how fast you are moving your mouse. In other words no method that can be replicated.
  6. The theme was broken, fixed it now. Thanks for reporting!
  7. It's already added
  8. That is correct!
  9. Do hipfire first, then use the value you get from hipfire as Sensitivity 1 in the scope calculation.
  10. Wrong FOV type for Kovaak's, this is correct: https://www.mouse-sensitivity.com/?share=7e5527d80ae5db8e563b664be6158de7 Just select the aim you want to know the FOV for and see the Actual HFOV in the output.
  11. Ok, I understand now. Do like this then: https://www.mouse-sensitivity.com/?share=254452441a00d8ede8e38399bf85d4a4 This will match the 1X Scope in Apex to Halo hipfire. Hipfire in Apex will be calculated based on the Hipfire / Look setup, set to MDV 0% in this example.
  12. You should set the ADS FOV in Kovaak's to match the FOV of Apex ADS: https://www.mouse-sensitivity.com/?share=7c82049e362a0c1d4c336ba5d56a96f2
  13. You are probably getting 50 and another number, not just 50? The config file sensitivity is the sum of both numbers. If you don't want to mess around in the config file, select In-game as location instead.
  14. Just do the same thing with the in-game sensitivity:
  15. You're over-complicating it The calculator does the magic for you, just do this:
  16. The default isn't usually Multiplier, actually less than 8% of the games use this. It will only switch to this if the game uses it. And either way it should give you any issues. You can select any FOV Type (except multiplier) and enter your desired FOV, and the output will show you the correct multiplier. What exact issues do you have with games using different FOV Types?
  17. MDH 0% is slower when you convert from wide to narrow. It's opposite the other way, where MDH 100% is slower. If it feels very fast it might be better to use the same sensitivity as before.
  18. This looks good and all the settings make sense. The Scale portion is mostly useful to be able to match certain game settings you are used to and convert it to other games. Using 100% is most common.
  19. Yeah, actually you're converting from narrow zoom to wider zoom so it's opposite.
  20. No, the only thing you can do at the moment is to adjust your DPI to get the desired sensitivity, but smoothing will still be present.
  21. No, it doesn't work. You have to set the sensitivity in-game, which has an extremely limited range.
  22. DPI Wizard

    9.3

    Calculator update Code optimization
  23. DPI Wizard

    9.2.e

    Games added GRAVEN Dyson Sphere Program
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