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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. DPI Wizard

    Horror Squad

    Disable acceleration by turning on vsync.
  2. Disable acceleration by turning on vsync. View full update
  3. Ok, I understand now. The in-game sensitivity calculation is intended for those who do not mess around in the config files at all, so it is locked to the default multiplier. What I can possibly do is to make a switch for the config file sensitivity where you select if you want to calculate the sensitivity or multiplier (like the option already available for ADS). Or perhaps a similar option for the config file. I need to see how this interacts with all other calculations though, but I'll take a look at it.
  4. DPI Wizard

    Neverwinter

    Don't use the slider as it is very inaccurate. Enter the sensitivity manually in the sensitivity box.
  5. Don't use the slider as it is very inaccurate. Enter the sensitivity manually in the sensitivity box. View full update
  6. That shouldn't be necessary. The calculator should give you all the numbers you need. Are you saying you only want to know the in-game sensitivity value based on a multiplier of 0.002? If you make a link to your conversion it's a bit easier to see what you are trying to achieve
  7. No, it doesn't work like that. All numbers that are locked in the input are the numbers that the calculator calculates. So you should configure the conversion setup to match your settings so the output of the calculations matches what you have in the game. This way you can be sure that the conversion is correct according to your preferences. If you share a link (purple button) to your conversion I can help you set it up
  8. The game shows the wrong FOV value in-game (it's based on a multiplier of 73.33333 instead of the correct 75), the correct FOV is the output from the calculator.
  9. Ok, if your calculation output looks like this it will be exactly the same in Apex as in MW: https://www.mouse-sensitivity.com/?share=8d52547b7b572595b85378f0b0175f4c
  10. And the Monitor Distance Coefficient?
  11. Be sure to always check the game info so you know what each field is. Sensitivity 1 for Krunker is your Windows Display scale. This Windows setting will affect your sensitivity, so it's there for those who don't use 100%. If you do use 100%, just enter 100.
  12. Your high and low zoom sensitivity.
  13. The "All" option is there so it's a one step process to calculate all sensitivities for the game. As opposed to having to go through each aim step by step. You have to choose which of the different aims you want to use though, either Hipfire, ADS or Eye Focus as they all use the same sensitivity (hence their name in the parenthesis after the sensitivity).
  14. DPI Wizard

    9.5

    Calculator updates Code optimization to avoid errors when on slow connections. Fixed a lot of minor bugs Games added Chernobylite Caliber Game updated Roblox - Added Parkour and Gun Testing. Squad - Updated 4x FOV.
  15. Both these Roblox games added.
  16. Be sure to disable acceleration/smoothing in this game. View full update
  17. DPI Wizard

    Chernobylite

    Be sure to disable acceleration/smoothing in this game.
  18. This game has too much acceleration/smoothing so it can't be added.
  19. Thanks, got that part working. Is there an easy way to set the sensitivity in the project?
  20. So this game is released now, but only on the Russian website playcaliber.com. The game itself has an English language option. It is added
  21. DPI Wizard

    Caliber

    Added with ADS and sniper sensitivity.
  22. Added with ADS and sniper sensitivity. View full update
  23. Can't be added because of too much acceleration/smoothing.
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