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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. DPI Wizard

    9.5.c

    Game added Slendytubbies 3 Game updated Roblox - Added Notoriety and all aims for Bad Business.
  2. The sensitivity slider is a bit broken, 0 and 1 has the same sensitivity, as does 2 and 3.
  3. The sensitivity slider is a bit broken, 0 and 1 has the same sensitivity, as does 2 and 3. View full update
  4. I think you are experiencing an old bug. See if you have a folder "%LOCALAPPDATA%\Unreal Engine\Engine\Config" and in that folder a file called UserInput.ini. If so the game erroneously reads this file which probably has the setting "bEnableFOVScaling=False" in it. You can delete or rename the whole folder "%LOCALAPPDATA%\Unreal Engine\" as no game should use it. Rename it to "Unreal Engine (old)" or something. I've done like this so I can easily find back to it when I need to test like now Note the space in "Unreal Engine", you might have another unrelated folder called "UnrealEngine", don't touch this one!
  5. Never mind, the multiplayer version is completely different. I was on the singleplayer version.
  6. Boom Bow is added (same as assault rifle without scope).
  7. Bad Business is updated with all aims!
  8. I need to add the gun with the correct parameters to the calculator, doing the calculation manually is quite complicated. Which gun are you thinking about?
  9. Just tested it now, and it's still affected here. Does the 360 distance change significantly if you change the FOV?
  10. It switches to 12 if you use a specific aim calculation because then you need to enter your own hipfire sensitivity. Using the All conversion does everything for you to make it easier.
  11. See the "Actual FOV" in the output when you select the aim: https://www.mouse-sensitivity.com/?share=bd9839b618ab351f98632e17aef7975a (Enter your own resolution etc)
  12. Like this: https://www.mouse-sensitivity.com/?share=54e656e4d1178ca2ff780a9c27b8a890
  13. Uhm, there's no mouse controls in this game, is there?
  14. Recoil is updated now, pretty much everything was changed with the introduction of adjustable FOV.
  15. That would be great, PM me the details.
  16. If you enter a different monitor size, the calculator will (according to the conversion setup) compensate for the difference by matching the physical distance of your crosshair movement. Using a different FOV to compensate for the size difference is a good solution if possible, but it won't scale very good if you go from i.e. a 24" monitor to a 65" TV etc.
  17. It's not affecting the conversion, it's affecting the game itself (R6). That's just how the game works, the 360 distance for ADS is derived from all the sensitivity values and the FOV of hipfire and ADS.
  18. Tested it now, and it does seem very consistent when the parameters are the same.
  19. Mouse sensitivity in this game is broken with both a slider that doesn't work properly and acceleration/smoothing.
  20. Sensitivity in this game is a bit broken so it can't be added.
  21. DPI Wizard

    9.5.b

    Game added Boomerang X Games updated Roblox - Added Neighborhood war Star Citizen - Updated ADS sensitivity.
  22. Boomerang X and Neighborhood war added!
  23. It's just that the camera moves back, so when you compare them you have to move forward so the camera is in the same position. This might give the impression of an increased FOV.
  24. DPI Wizard

    Boomerang X

    Upcoming game added!
  25. Upcoming game added! View full update
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