Jump to content

DPI Wizard

Wizard
  • Posts

    18,157
  • Joined

  • Last visited

  • Days Won

    1,764

Everything posted by DPI Wizard

  1. Default sensitivity for the Unreal Engine 4 Editor added!
  2. Default sensitivity for the Unreal Engine 4 Editor added! View full update
  3. Added it now as a separate game selection in the special option under Core Games
  4. DPI Wizard

    VoidSW

    Yet another Shadow Warrior port added!
  5. Yet another Shadow Warrior port added! View full update
  6. Thief Gold is added!
  7. DPI Wizard

    Thief Gold

    Horizontal and vertical sensitivity added.
  8. Horizontal and vertical sensitivity added. View full update
  9. DPI Wizard

    9.5.e

    Games added Elite Dangerous: Odyssey BuildGDX with Blood, Duke Nukem 3D and Shadow Warrior Games updated Roblox - Added Project: SCP. Watch Dogs 2 - Added ADS and updated FOV calculations.
  10. Added all of them now as separate games under BuildGDX
  11. DPI Wizard

    BuildGDX

    Blood, Duke Nukem 3D and Shadow Warrior added for this Build Engine port!
  12. Blood, Duke Nukem 3D and Shadow Warrior added for this Build Engine port! View full update
  13. Added on foot sensitivity for this game now.
  14. On foot sensitivity added. View full update
  15. Can't be added because the mouse movement emulates an analog stick so there's a huge deadzone and acceleration.
  16. I was hoping they would do a proper port of these games, but the mouse movement emulates an analog stick so there's a huge deadzone and acceleration. They didn't even implement a proper cursor in the menus.
  17. Sensitivity in this game is currently directly linked to your framerate, so while it's possible to do a calculation for a stable framerate of i.e. 60 FPS, the sensitivity will fluctuate a lot as soon as there is any variation in the FPS. So it's not really feasible to add at the moment.
  18. Sensitivity in this game is currently directly linked to your framerate, so while it's possible to do a calculation for a stable framerate of i.e. 60 FPS, the sensitivity will fluctuate a lot as soon as there is any variation in the FPS. So it's not really feasible to add at the moment.
  19. If you want to match zoom sens 1.0 in CSGO you have to do like you did first, 177.7778 is just what is the equivalent that gives you the same scoped sens in Valorant, but it won't match CSGO.
  20. To get the perfect sensitivity, yes you have to change it. The game uses MDV 177.7778% (as opposed to CSGO's MDV 133.3333%), using that as a conversion will result in the same sensitivity for all scopes.
  21. Since they all use the same setting you have to choose one of them for the weapon you prefer.
  22. If you're using a tool like Kovaak's Sensitivity Matcher you need to reduce the count size. The game doesn't handle large counts like 480, but this isn't an issue when you're using a mouse as it's almost impossible to hit this size. Just did a test with 100 counts, and no issues. This is the Definitive edition btw.
×
×
  • Create New...