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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Added with ADS and scope sensitivity. View full update
  2. The sensitivity slider is not accurate and there's a small amount of acceleration and smoothing, expect some discrepancy.
  3. The sensitivity slider is not accurate and there's a small amount of acceleration and smoothing, expect some discrepancy. View full update
  4. DPI Wizard

    Blender

    Orbital camera sensitivity for Blender added!
  5. Orbital camera sensitivity for Blender added! View full update
  6. I'll check Blender, but Unreal Engine is already added
  7. Check the game notes If you have not changed the sensitivity in-game, the sensitivity values will not be visible in the config file. Change it in-game to see where the value is in the file. And you should only change the value.
  8. No way to set the sensitivity accurately in this game as it only has a slider with no numbers or notches, and no config file.
  9. No way to set the sensitivity accurately in this game as it only has a slider with no numbers or notches, and no config file.
  10. Oh wow, this game has so much smoothing it is basically unplayable and any calculation impossible I'm afraid.
  11. So much smoothing in this game it is basically unplayable and any calculation impossible.
  12. Can't be added unfortunately, the mouse movement emulates an analog stick so it's all over the place.
  13. Can't be added because the mouse movement emulates an analog stick.
  14. What changed in R6 was the aim sensitivity only, the hipfire is the same as before.
  15. I double checked the game now, and nothing has changed. It's always been the same, so there must be something else at play here. Have you tried to verify the sensitivity with a script/sensitivity matcher?
  16. There has not been any changes to the calculations since about mid 2019.
  17. DPI Wizard

    Nibiru

    The sensitivity slider is not accurate, use the config file for best accuracy.
  18. The sensitivity slider is not accurate, use the config file for best accuracy. View full update
  19. No, the first one is correct, except you should use the native resolution when changing the aspect ratio. It won't make a difference in this case, but that's the point of the selection. Changing FOV in CSGO affects the sensitivity, and will not give you the correct value unless you actually change it in the game.
  20. When you change fov_cs_debug the game applies the zoom_sensitivity_ratio_mouse to hipfire as well, so if it's not set to 1 the calculation will be incorrect. I think this might be the issue here.
  21. I missed that change, updated it now
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