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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. While smoothing can be turned off, this game still has quite a bit of acceleration so it can't be added.
  2. While smoothing can be turned off, this game still has quite a bit of acceleration so it can't be added.
  3. It's the same as The Cycle, even the same config file. It's missing separate ADS sensitivity so you have to choose which one you want.
  4. Sensitivity in this game is affected by framerate so it can not be added.
  5. Sensitivity in this game is affected by framerate so it can not be added.
  6. Can you show a screenshot of the issue?
  7. Most aims are added already, only some low power scopes missing.
  8. Note that Vanguard has three different ADS Mouse Sensitivity options, Legacy (Alternate), Legacy and Relative. The difference between these might be huge depending on your FOV, so make sure you select the "correct" one according to your preference. The individual aim FOV doesn't make too much of a difference as it will scale according to this setting.
  9. Ideally you should not convert directly between aims, and instead use the "All" selection which will convert all aims at once and make sure your settings stays consistent. The issue with converting between aims directly is that you have to make sure you set the correct hipfire sensitivity, FOV and so on so it actually matches your settings. Also you need to adjust the conversion setup to match your preference. If you like the Legacy option, the default setting in the calculator is the one for you (MDV 0%). You should also match the hipfire FOV for both games whenever possible (meaning the Actual FOV, not the configured FOV value which will vary depending on the FOV Type). This means that the 360 distance changes depending on FOV. For instance in CoD 2019 hipfire the 360 distance stays the same regardless of your FOV, while in Back 4 Blood the 360 distance will change depending on the configured FOV. Some games will even change the 360 distance depending on the aspect ratio since it changes the FOV.
  10. No, it's unfortunately not that simple. The power of the scopes in different games does not mean they are equal. Not even within the same game, as for instance in CoD 2019 the 7.0X and 8.0X are identical despite being different power by name, but they are not the same as the 8.0X for the variable scope. Also for some games the scopes will vary depending on your configured FOV, while others have a fixed FOV value for the scopes. So you need to use a conversion when converting between the scopes, and 360 distance will only make sense if the FOV is identical.
  11. Hi! Making a 12X scope the same 360 distance as hipfire will make it way too sensitive to be able to accurately aim. Most likely the smallest movement will result in huge skips. Same 360 distance makes sense for hipfire and in certain cases iron sights and low power scopes since it makes it easier to turn exactly 90 degrees around a corner or 180 degrees to look behind you. But you won't be doing this for more powerful scopes, as you will in most cases be reacting to what you see on your monitor. And this is where monitor distance comes in. You get the same movement to a specific point on your monitor. So if you for instance use MDH 50%, moving the crosshair to aim at something half way to the edge of the monitor will be the same for any aim. The legacy option in CoD is equivalent to MDV 0%, meaning you have the same tracking speed for tracking a moving target.
  12. Hipfire is correct and the same as Warzone/Cold War. The FOV for the aims is not the same though, I will go through them all and add them today.
  13. Does the in-game sensitivity change according to your config file value? It will round up so it should show 3. Also are you sure your mouse DPI doesn't change when launching the game?
  14. Too much acceleration in this game, can't be added.
  15. This game has too much acceleration, can't be added.
  16. The aspect ratio in this game will change depending on your resolution, the calculator will automatically select the correct one.
  17. The aspect ratio in this game will change depending on your resolution, the calculator will automatically select the correct one. View full update
  18. I just checked the game now, and the calculations are correct at least for the Steam version. Make sure you set the Mouse Sensitivity and not the Camera X-Axis and Y-Axis Sensitivity, those are for the controller only.
  19. If it's just piloting you do in this game it can't be added because of how the spaceships control works.
  20. DPI Wizard

    9.7.a

    Game added Crab Game
  21. Squid Game View full update
  22. DPI Wizard

    Crab Game

    Squid Game
  23. This will usually happen when the FOV in R6 is lower than the FOV in the game you are converting from. Not necessarily wrong, but you should try to match the FOV if possible.
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