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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. All zoom levels added and FOV calculations updated slightly. The sensitivity does indeed bug out sometimes, especially if you alt-tab out and back in. It seems to be stable after a few seconds though.
  2. Updated hipfire, zoom levels will be done tomorrow.
  3. I'll check the game now!
  4. It definitely doesn't affect the sensitivity, but might help with how the motion is perceived. I can't tell the difference with it on or off, maybe I'm not doing the right "certain camera movements" to trigger it. 3rd person vehicle was never added to the BFV calculations, I'll see if I can get it analyzed.
  5. Check your resolution.
  6. Iron sight is 1.25X as well. But the real scope power in BF2042 is not related to the stated power, 1.25X is actually about 1.71X.
  7. I need to unlock more scopes before I can add them
  8. Vehicles are added, they have a separate "All Vehicles" selection.
  9. On.
  10. VPNs aren't intentionally blocked, must have been some previously bad behavior from the VPN IP. Can you PM me the IP that was blocked so I can check why it is banned? Check the IP here or something: https://www.whatismyip.com/
  11. Correct, with ADS FOV on and USA off the ADS 360 distance stays the same when you change FOV instead of scaling with the FOV. I said earlier that USA off is the same as USA on set to 100, but this is actually only true when ADS FOV is off, or if it's on and the FOV is 55. However the calculator accounts for all of this weird behavior.
  12. I'll test with an 8k hz mouse tomorrow and see if that's an issue. So far though I haven't seen any problems here though, everything works perfectly. But that doesn't mean it works for everyone of course.
  13. "Feel like hipfire" is subjective to what you want. The USA setting gives you full control over how all the scopes scale, from 0% which keeps the same tracking speed all the way to 300% which is the same movement to 3x the vertical FOV for every scope. USA off is the same as USA on and set to 100, which will scale the scopes directly to your vertical FOV, meaning half the FOV is twice the 360 distance. PS, this is all mentioned before in this thread.
  14. Yes, it is fixed.
  15. Have you tried a tool like Kovaaks Sensitivity Matcher or scripts moving the mouse? If it isn't consistent using this there's definitely something wrong, as they should be spot on.
  16. I tested it to be sure now, even with a controller connected, and the controller settings does absolutely nothing to the mouse sensitivity. As a test just set everything to max in the controller settings, and your mouse sensitivity should be terrible if it is affected. It didn't do squat here. Same with everything set to minimum, no change in the mouse sensitivity. And USA is just a zoom scalar, which off is exactly the same as on and set to 100. It also does not affect anything but the scaling, it doesn't add acceleration, packet loss or anything like that. If someone is experiencing a bad sensitivity input it might be related to the issues from the beta, maybe it's still present for some players?
  17. There are some very small inconsistencies in how the game calculates zoom FOV. If that offset is after 20 cycles it misses by about a pixel per rotation, depending on your settings that might also be expected. Say one cycle is 9999.5 counts, but since you can't move 0.5 counts it will overshoot slightly by moving 10000 counts. I'll try to fix work around the small inconsistency if possible.
  18. Hipfire is added, more aims are coming. Sensitivity is not the same as in BF1/BFV!
  19. It was fixed in the game for release, nothing you have to do to fix it. Sensitivity should be crisp and precise, if it feels floaty it might be a graphic setting, although I haven't seen any issues with that myself.
  20. You can use the calculator to see the horizontal FOV, the previous Battlefields showed the horizontal 4:3 value in the description. But the configured FOV value is the same as before. For your hipfire you simply have to convert from old to new using 360 distance.
  21. USA off is the same as USA on set to 100 in-game (i.e. 1 in the config file), this means that the sensitivity scales directly with the vertical FOV. So as an example if your FOV is 70 and a scope has an FOV of 35 it will have twice the 360 distance. With USA set to 0 you will have the same tracking speed for all scopes, meaning you have to move your mouse at the same rate when tracking a target that is moving at the same speed. This method might for some feel too slow when the scopes get very powerful.
  22. Ok, I see. You have Windows/2D set to MDH 100% (this is what is used to convert the hipfire), while ADS and scope is set to MDV 0%. Because of this mismatch you get 0.930387. If you set ADS and Scope to MDH 100% instead you will get 1.0 as expected https://www.mouse-sensitivity.com/?share=d5fcb47f8c6a6a6624867fc3c8d2f2e3
  23. As for your question, can you please use the purple share button and copy the link here so we can see exactly what you are doing? Cheers!
  24. I fixed your screenshots You can just use the snipping tool in windows and copy/paste it directly into your post. .bmp images are not supported, that's why they just show up as attachments.
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