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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. If you set the ADS and scope conversion to MDV 133% and match the hipfire FOV (i.e. 73.739795), the coefficient placeholder will change to 1.33 and yes, this means that you can set all the multiplier to 1
  2. You only need to set the same USA Coefficient (and same Soldier Zoom Aim Sensitivity if you have changed it), and the game will automatically do this. Remember that the game does not scale the aims according to their names, but their actual zoom.
  3. 50: https://www.mouse-sensitivity.com/?share=d2220a6a33a09866033c9ac85d092b76
  4. You hit a very peculiar sweet spot where the Vehicle sensitivity is 0%, and this caused an issue with the Tank sensitivity. I've removed it from the "All" conversion now until I fix it
  5. Yes, it was changed when the scope sensitivity was added. As long as your "Sensitivity Relative Amount" matches your monitor distance setup in the calculator (which it automatically will do as a placeholder value), all the numbers will be the same.
  6. Added with both in-game and registry sensitivity.
  7. DPI Wizard

    Fishing Planet

    This game has a lot of smoothing, so movement will feel very delayed.
  8. This game has a lot of smoothing, so movement will feel very delayed. View full update
  9. Yes, it's intentional because it gives you the option to lower it to increase the accuracy. If they are swapped around it will always end up being calculated to value "1". It's a limitation of the simple mode, but I'll see if I can add a calculation with them swapped around for simple mode.
  10. The exact power for each scope is listed here: ADS FOV only affect scopes with powers 3X and lower.
  11. DPI Wizard

    9.7.g

    Games added Super People Clone Drone in the Danger Zone Games updated PROMOD - Added sniper and rifle sensitivity. Star Citizen - Added config file sensitivity. Control - Added support for FOV change through Cheat Engine.
  12. Super People is added!
  13. Hipfire and all scopes are added! View full update
  14. DPI Wizard

    Super People

    Hipfire and all scopes are added!
  15. No, the scope power does not reflect the actual zoom (like they did in BFV). The 6X and 7X use the same setting, that's why they are noted in parenthesis. The 12X is using the 10X sensitivity setting, the actual 10X I haven't got yet so it's not added. Setting the coefficient to 0 will still scale the scopes according to their FOV exactly like in BFV, but you can't compare the scope powers between the games at all.
  16. Just added! View full update
  17. Got it working now, ADS FOV is updated
  18. Ok, I need to adjust the ADS sensitivity then, as it kept resetting here. I'll try it windowed!
  19. Added support for this now. But it seems to reset every time you ADS?
  20. Can't be added due to how the mouse controls work.
  21. Can't be added unfortunately due to how the mouse control works.
  22. Correct, only 360 distance is available in the free version but that isn't an option for 2D conversions (obviously).
  23. I've added scope and rifle ADS now (the previous ADS was just SMG). It is working, but the minimum coefficient is 0.01 in-game. In the config file you can use 0 so I've updated it now.
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