Having the same 360 distance for scopes is a bad idea, they will be insanely sensitive and the smallest movement will make the crosshair skip a huge distance making aiming basically impossible. It's also not possible to achieve in most games since it's way above the maximum scope sensitivity.
For low powered ADS it might makes sense in some games, and it's just about achievable for the 1.4X in Halo with your settings:
https://www.mouse-sensitivity.com/?share=0add873ffe1a7cb36c17110a37f83624
All other scopes will be out of range as you can see.
For scopes you typically want to match the movement on screen rather than your 360 distance, as this will make aiming consistent between different zoom levels.
The default setup of the calculator matches the tracking speed, so tracking a moving target requires the same speed regardless of zoom: