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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Added! This game gets my unofficial reward of slowest game to download/install/verify (and know that I download pretty much every first and third person game). I had it preloaded on my NAS which runs pretty much all games fine, but after 1.5 hours of patching it was stuck on verifying and estimated 16 hours left. I uninstalled it (which alone took 20-30 minutes) to re-download on my Samsung 980 SSD, and with a 600 mbit/s connection it estimates 2.5 hours... WTF!
  2. DPI Wizard

    Cyberfrags '69

    The sensitivity slider will not allow you to set an accurate value, so you just have to get it as close as possible.
  3. The sensitivity slider will not allow you to set an accurate value, so you just have to get it as close as possible. View full update
  4. You are editing the sensitivity values already in the file, correct? And not adding them to the bottom?
  5. This game has both a deadzone for the mouse movement (small movements are not registered) and a lot of acceleration so it can't be added.
  6. This game has both a deadzone for the mouse movement (small movements are not registered) and a lot of acceleration so it can't be added.
  7. It doesn't seem like this game have a sensitivity option? "Camera Movement" and "Virtual Mouse Sensitivity" in the Assist menu does not affect the mouse sensitivity.
  8. You have to set the sensitivity in the console for this game.
  9. You have to set the sensitivity in the console for this game. View full update
  10. You need to disable acceleration, I've updated the game notes now to inform this.
  11. I've updated the ADS now so it should be correct. Regarding the scopes, is the only way to get them to level up the gun? Or can they be bought directly somehow?
  12. 74 vertical is equal to 90 horizontal for 4:3 aspect ratio. The game doesn't explain this very well. This is correct for you based on those settings: https://www.mouse-sensitivity.com/?share=32cf26164eb72882d5adfb8aa3479de7 The FOV of the scopes is based on 55 yes, but this doesn't affect the relative sensitivity. All it means is that the magnification will not be based on your configured FOV.
  13. DPI Wizard

    9.8.e

    Games added Painkiller Hell & Damnation SiN
  14. DPI Wizard

    SiN

    You have to use the MarkC Acceleration Fix to disable acceleration in this game.
  15. DPI Wizard

    SiN

    You have to use the MarkC Acceleration Fix to disable acceleration in this game. View full update
  16. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy, but note that the config file might not work in some cases.
  17. The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy, but note that the config file might not work in some cases. View full update
  18. Well that's why the button is there The HTML output doesn't allow easy selection and copy since there's a lot of code between the lines. So the easiest way is to use the button and delete the lines you don't want. It also copies the part in parenthesis which needs to be deleted, but that's sort of necessary for some games that have a lot of the same sensitivity so you know what to keep.
  19. The game has a bug where it rounds the FOV to nearest whole number before calculating the ADS sensitivity, so the calculator accounts for this bug.
  20. It's usually in the same range +/- a few tenths with different DPI levels. It is quite normal that sensors are off indeed, so what you can do is to enter 2987 as you DPI instead of 3200 in the calculator, and the distance calculations should be spot on.
  21. A lot of games have the same sensitivity setting affect different weapons, so any time you see the same value with a clarification in parenthesis behind them you have to choose which one you prefer based on what it affect
  22. That's really low. Although possible, are you sure you measured correctly? The point of the analyzer is not to try to move the red crosshair to the blue target, you should only care about how far you are physically moving your mouse (the target distance), then check how close you are to the target.
  23. You can use the calculator achieve this easily https://www.mouse-sensitivity.com/?share=14bc8a40a4d8a36cac02452605c153d9 But matching 360 distance for scopes is usually a bad idea. With this setup the 10x scope will move over 11 pixel for every single count received from the mouse. Meaning it will skip 11 pixels making it impossible to aim at what is in between.
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