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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. DPI Wizard

    Object N

    Both versions of the game are added, make sure to select the correct one.
  2. There's no numerical sensitivity (or FOV) in this game it seems, just a slider without any numbers or notches, so it can't be added.
  3. The sensitivity slider is not accurate, use the config file for best accuracy. View full update
  4. The sensitivity slider is not accurate, use the config file for best accuracy.
  5. Still not fixed.
  6. This will be added when the NDA is lifted. It's impossible to say how companies act on their NDA's, so I'm not taking any chances.
  7. You need to set all the values in the output, the MouseSensitivityMultiplierUnit value is basically setting everything here, the rest is default.
  8. Thanks for letting me know, it's updated now!
  9. Ideally you should also match the FOV, so it would be like this: https://www.mouse-sensitivity.com/?share=d8c1057204664f7652dcfd095c97de14 The calculation is based on MDV 0%, which if your settings in Vanguard is MouseHorizontalSensibility = "5.2, MouseMonitorDistanceCoeff = "0.00" , ADSSensitivity = "0.7" and all ADS to ADSLowZoomSensitivity = "1.42857" will be a perfect match. R6 uses MDV 0% by default, so that's why you get the same value for all scopes.
  10. If you enter the same monitor size for input and output game it doesn't matter, it is not used for the sensitivity calculation. If you enter a different size the calculator will do a conversion, and the correct size to use is the actual diagonal size for most accurate results.
  11. This game does not have a working sensitivity option. "Camera Movement" and "Virtual Mouse Sensitivity" in the Assist menu does not affect the mouse sensitivity.
  12. Are all the numbers for Vanguard correct there? All the ADS values etc?
  13. Excellent, all scopes and aims are added now
  14. It's been a few years, but I think I only analyzed something like a shotgun's ADS, nothing more. Other weapons and sights are likely different, is there a way to easily get everything to test with in the game now?
  15. From 2X and up they are all the same. Below they will scale to your weapon type. There might be some exceptions as I haven't tested all combinations, but I don't know of any.
  16. There is no rhyme or reason to how the sights in EFT scales, so every single one has to be analyzed. And as you probably know there is quite a high threshold to acquire items in the game, so I have either gotten items dropped for me or borrowed accounts for the analysis. So this sight as all the other ones has to be analyzed, it might be identical to one already in the calculator but there's no way to tell before it's tested. The easiest way to get it analyzed is for me to use your account and test it in an offline raid. I respect that a lot of people don't feel comfortable sharing their account, but it's the quickest and most efficient way of doing it.
  17. Correct, this is defined as max in the calculator as well, so if you use auto FOV it will not go higher than 70. There's currently no warning if you manually go above though.
  18. Is the calculated distance for zoom wrong? What exactly are you testing with?
  19. All these are in!
  20. Use the console for best accuracy.
  21. Use the console for best accuracy. View full update
  22. DPI Wizard

    9.8.i

    Games added UAL: Universal AIM League Vietcong (2003) Anomalous Game updated Call of Duty: Modern Warfare (2019) / Warzone - Added new scopes, removed scopes no longer in the game and updated sensitivity names.
  23. DPI Wizard

    Anomalous

    Check the notes for instructions on how to disable smoothing.
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