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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. If you don't change sensitivity it will not be the same, you need to calculate a new sensitivity for it to be the same. Some prefer this, but most people don't use this feature actually.
  2. Different monitor size will match the physical monitor distance (unless you match using 360 distance), so for instance if you go from a 24" to a 27" 16:9 monitor, the sensitivity in the middle 24" of the 27" is the same as before. In other words if you overlay the 24" over the 27" the 24" movement will be the same. 4:3 Black bars would be the same as a 4:3 monitor with the same height and using MDV 0%, like in this example: https://www.mouse-sensitivity.com/?share=d180648f2b3a42f3a98feb57311af2df
  3. You can see what each sensitivity field is in the game info section. For BF 2042 it is the USA Coefficient.
  4. This shows you the highest discrepancy of all the aims in the calculation. If you switch to Advanced mode you will see the discrepancy for each aim. What it means is that one of the aims has a 360 distance 11.312 inches shorter than it should be. This is due to the lack of decimals in the sensitivity settings for the game.
  5. DPI Wizard

    9.8.m

    Game added God of War
  6. Got this added now!
  7. This game has random packet drops and duplications, expect some discrepancy. View full update
  8. DPI Wizard

    God of War

    This game has random packet drops and duplications, expect some discrepancy.
  9. It doesn't change the FOV, just the camera distance
  10. Calculations for all these should be 100% if you set up everything correctly. Can you be a bit more precise with how they are different?
  11. I found the issue now. When you use Flawless Widescreen to change the FOV, the hipfire sensitivity is affected by your USA setting. So I have added a new entry called Hipfire (Campaign) now, use this and be sure to enter the correct FOV as shown in Flawless Widescreen (Current FOV) and select the correct USA setting (on/off and the coefficient as Sensitivity 1 if it's on).
  12. Sniper (3x) is added now!
  13. Ok, campaign might be different then, I'll check!
  14. Is it the same in multiplayer? Do you have raw input on?
  15. That is correct if your aspect ratio is 16:9.
  16. Oh excellent, that will save me many hours! I'll get right on it
  17. Thanks for the screenshots, I found the error now. osu with raw input on was tagged as a vertical sensitivity by mistake, this affected only Jedi's Trick since it uses both axis. It is fixed now!
  18. Never got there actually, didn't have enough time to invest in one game. Is it any easier to level up now, or is it the same?
  19. Maybe with RawAccel. I haven't tried it myself though, but there's plenty of people here using it.
  20. Raw input enables/disables the Windows Point Speed (WPS) setting, so if it is not set to the default of 10 (6/11) you will get a change in the sensitivity.
  21. For hipfire 360 distance is a perfectly viable option, and it might even be for ADS if it doesn't zoom too much. Matching FOV is the best way to get an identical sensitivity, but it isn't possible in all games. For those where it's not possible you have to choose which method to use as you can only match one aspect of the sensitivity. There is not one method that is best however, it depends on what you prefer. For higher power scopes however you need to use another method, which one depends on your preference.
  22. Great video mate!
  23. Correct. Yes, it will not show the exact value from the config file, but still use it. I haven't played to much around in Kovaak's, but I guess the settings depend on the scenario etc? Not sure, it's not really a good trainer in this regard as getting a uniform setting for ADS seems very hard.
  24. The correct way to do this is to adjust the conversion setup in the calculator to match your settings. This way you can be sure that any conversion will be correct. In your case this means setting ADS and Scope to MDV 0% Scale 76%. For hipfire you can choose between this and 360 distance, which ever suits you the best https://www.mouse-sensitivity.com/?share=e0c5fedba5f863a498d43b8e51089b6b
  25. Probably a bug, the in-game values should be 100% precise. I've added a special option for config file FOV now as it has more decimals and range.
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