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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Note that 90 vdeg in Aim Lab is not the same as 90 Hdeg 16:9 in Hunt. You should match actual FOV whenever possible.
  2. Ok, the correct way then would be to use MDV 0% and scale 160%. So for your you this would be the correct way of converting to Hunt assuming the FOV is set to the same: https://www.mouse-sensitivity.com/?share=11007c436c0bd156551bc1f454d5a2a6
  3. Sorry, this was a bug, it is fixed now!
  4. Superliminal and RevenBlade both added.
  5. DPI Wizard

    9.8.p

    Games added RevenBlade Superliminal Voxiom.io Games updated Roblox - Added adjustable FOV for Typical Colors 2. Star Wars: Battlefront 2 (Classic, 2005) - Added adjustable FOV through mods and 3rd person view.
  6. You have to disable smoothing by following the notes for this game. Reducing polling rate is not enough! View full update
  7. DPI Wizard

    RevenBlade

    You have to disable smoothing by following the notes for this game. Reducing polling rate is not enough!
  8. The sensitivity slider is not accurate, expect some discrepancy. View full update
  9. DPI Wizard

    Superliminal

    The sensitivity slider is not accurate, expect some discrepancy.
  10. I have added the 3rd person viewpoint now, and also updated the FOV type from vdeg to hdeg 4:3 which is correct. Additionally I've added instructions and support for modifying the FOV using the unofficial 1.3 patch.
  11. This does not sound right, the in-game range is 1-200. Did you mean 80?
  12. Voxiom is added
  13. Note that Sensitivity 2 is the ADS FOV Multiplier. View full update
  14. DPI Wizard

    Voxiom.io

    Note that Sensitivity 2 is the ADS FOV Multiplier.
  15. Yes, but it's close to what you had before with 1080p. This will get you close to what the cursor speed is without 125% zoom yes. But reducing by 25% is not the same as increasing by 25%, so it's slightly off. Reducing it by 20% would be a perfect match. Some games are affected by WPS, so it depends. If they are affected, the WPS field in the calculator is unlocked.
  16. Go through each scope manually, first do hipfire: https://www.mouse-sensitivity.com/?share=d4cbf93e0936ed25b4f498d4b4118317 Then each scope using the calculated hipfire sensitivity: https://www.mouse-sensitivity.com/?share=7e7a8bcd152db5456e55f558e1f72c1e A bit more tedious, but I will try to fix this for the next update.
  17. Actually I see the issue with the Auto function, it's not fully implemented yet so it bugs out some times. Specifically it does not work when converting to "All".
  18. Can you share a link to the problematic conversion?
  19. I think you have messed up your conversion from old to new somewhere, it seems like you have doubled the ADS values. Here's from the official R6 conversion: And here's the equivalent in the calculator (the 12x is off because it scales differently than the other scopes): https://www.mouse-sensitivity.com/?share=c1100b086a36d32e097df1e5564e3984
  20. You need to be a bit more precise, first of all what is your ADSMouseSensitivityXX values, and what are your struggles? And please use the purple Share button to share your conversion so we don't have to guess what you are doing
  21. "All" conversion have always required a premium membership, they require conversion methods other than the free 360 distance to work.
  22. Just select it as conversion method for all types (hipfire, windows, ads, scope).
  23. It's a multiplier to the FOV. In the calculator? Can you share a link?
  24. I see there's a bug when converting from distance to Windows, I will look into it. In the meantime just convert from sens instead as a workaround: https://www.mouse-sensitivity.com/?share=d4d9bbbb6515c858f33143083f2a08f5 Thanks for letting me know!
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