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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. I've added a new entry called "Hipfire (modified range)" now, where the minimum is 0.001
  2. I've added a config file entry now with these options
  3. This option (which is also available in-game if you scroll down in the control settings) doesn't seem to work. There's no change in the sensitivity when adjusting it. The game is 1:1 though. I've updated the FOV Type as it is Hdeg 16:9 and not Hdeg Res.
  4. If 50% works for you stick with it. There's no real wrong or right answer to what's best, as it is down to personal preference.
  5. These games to not use the same FOV Type, but 90 is almost correct. 120 in MW is 88.507155 in R6
  6. Guys I know you want Gundam Evolution and I have requested access, but you don't need to request it four times in a row
  7. I managed to add LEGO Star Wars now, using Sensitivity 1 as your frame rate / FPS. Note that the sensitivity is directly affected by your FPS, so any fluctuation will impact your sensitivity.
  8. The sensitivity is directly affected by your FPS. Any fluctuation in frame rate will impact your sensitivity. For best results enable vertical sync and enter your frame rate / FPS as Sensitivity 1. View full update
  9. The sensitivity is directly affected by your FPS. Any fluctuation in frame rate will impact your sensitivity. For best results enable vertical sync and enter your frame rate / FPS as Sensitivity 1.
  10. If you convert from a different aspect ratio (like 16:9) it depends on the game and what you want to achieve. When you convert between different aspect ratios you have to choose if you want to conserve the sensitivity vertically or horizontally, the 360 distance or the tracking distance. A lot of factor play in here, including the game's FOV type, how it scales to aspect ratio and resolution. However you don't have to worry about any of this as long as you enter the correct values into the calculator. It will take all of this into account and give you the correct sensitivity based on your settings.
  11. Seems like sensitivity in this game is affected by framerate, not sure if it can be added. I'll experiment some more to see if I can find any consistency.
  12. 93 will be correct in this case, the calculator assumes you use the default Hdeg setting in Oblivity, that's why the suggested config FOV is 109.
  13. They are rounded values to the nearest 4 decimals, so "0%" might be 0.00002% and "-0%" might be -0.00002%.
  14. Not possible I'm afraid, the smoothing/acceleration in this game is so extreme any calculation will be useless.
  15. Do you mean the "-0%"? If so this is literally nothing
  16. Since Warzone only supports 2 decimals in-game you don't see the true sensitivity, switch to config file and you'll see the slight variation for each scope. https://www.mouse-sensitivity.com/?share=5e7443806bd08474e11403321267cb17
  17. The monitor distance suggested is just a static placeholder to get the actual sensitivity multipliers within a reasonable range. The actual sensitivity is not MDV 68%, it will vary depending on your input.
  18. DPI Wizard

    9.9.d

    Games added HeXen II Midnight Ghost Hunt Game updated Nightmare Reaper - Added vertical sensitivity.
  19. Both these are added
  20. You have to use the Hammer of Thyrion port for the sensitivity and FOV to work correctly. View full update
  21. DPI Wizard

    HeXen II

    You have to use the Hammer of Thyrion port for the sensitivity and FOV to work correctly.
  22. I can't find any sensitivity option in this game...?
  23. The sensitivity slider is not accurate, expect some discrepancy. View full update
  24. The sensitivity slider is not accurate, expect some discrepancy.
  25. Change the location to in-game
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