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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. DPI Wizard

    11.2.1.y

    Games added The Axis Unseen The Chronos Event Hands of Necromancy II Lorn's Lure Games updated Deadlock - Updated ADS sensitivity and added sharpshooter. Farlight 84 - Updated ADS sensitivity. Echo Point Nova - Updated ADS sensitivity and added more weapons. CULTIC - Added config file sensitivity. THE FINALS - Added new weapons. Warframe - Added free roam sensitivity.
  2. There was a lot of changes indeed, I've updated everything and added sharpshooter.
  3. The config file supports more decimals, it's added now
  4. I will check when the game is launched.
  5. Here's how to set the sensitivity: And FOV:
  6. Both these are added.
  7. See the game notes for instructions on how to set the sensitivity. View full update
  8. See the game notes for instructions on how to set the sensitivity.
  9. Everything is updated now.
  10. Can you share your conversion? I'm not finding anything that has changed, the calculations are spot on.
  11. Sorry, I was a bit vague. Not for FOV scale, for sensitivity.
  12. That is the correct FOV indeed. And I see Kovaak's has a Deadlock option now, so use that.
  13. Your DPI and distance from the calculator, as well as setting the FOV to Source and value 75.
  14. This is fixed now.
  15. Here's how to set the sensitivity in the config file:
  16. See the game notes for instructions on how to disable smoothing. View full update
  17. See the game notes for instructions on how to disable smoothing.
  18. There's a lot of complaints about this in the Steam discussions, so hopefully the devs addresses it.
  19. There is a new option "Scale Sensitivity With Zoom" that is default on. I've updated the game now to use this feature as well as a note saying it must be on, and added a few weapons.
  20. Aiming feels faster when using the same 360 distance because the FOV is lower. What tracking speed does is matching this: So with this, tracking a target requires the same speed.
  21. The calculation is not trying to match the same 360 distance to aim, it's instead keeping the same tracking speed. If you want the same 360 distance, you have to use default or advanced mode and change the setup: https://www.mouse-sensitivity.com/?share=4ff0bde1f9d19b0a160e05d3ea69be86 Raw input with no smoothing works best. Smoothing only adds latency and inaccuracy.
  22. I just tested these exact settings, and the calculations are spot on. What polling rate are you using? If it's over 1000 Hz, that might be the issue.
  23. Both these are added.
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