Correct. Any interfering controller changes will be directly applied to the mouse settings and vice-versa, so you when you set all your mouse settings it will overwrite any potential controller setting that interfere.
Not sure if it makes sense or is even possible to add a game with a view like this. Measuring the FOV will be really hard (and correct FOV is necessary as long as it is a 3d rotation), and you don't really use the camera to aim.
It's the same global settings. A bit counter-intuitive, but when you change it under controller setting you also change the setting under mouse & keyboard.
Calculator updates
The game info will now show minimum and maximum FOV when known.
Fixed an issue using auto monitor distance and "All" conversions.
Fixed an issue when entering 0 as scale.
Many minor code updates to fix invalid/frozen output.
Games added
Duke Nukem Forever (2001)
Game updated
Roblox - Added Airsoft Center, updated AceOfSpadez sensitivity.