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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. It's only the same if the FOV is exactly the same.
  2. That is correct.
  3. Should I fix the limit and power to e.g. 2, or try to make them configurable? Fixing them is more user-friendly, but some might prefer to customize it, idk. Also, what should we call it?
  4. This is correct, yes. 3rd person will always feel different from 1st person though, but that is because of the camera distance.
  5. Legacy is a fixed conversion, either MDV 0% based on a FOV of 65 hdeg 4:3 (Legacy MW), or MDV 133.3333% based on your configured FOV (Legacy BO). With relative, you can set the monitor matching distance yourself.
  6. What you have done is correct, using relative ADS FOV makes it very similar to Apex.
  7. Not quite sure if there's anything else that affects it, but any item should say so. If you are unsure, just try to unequip your helmet and armor and see if the 360 distance is correct according to the calculation with 0% reduced speed.
  8. This must be a bug indeed, assuming you have disabled smoothing, etc. The base sensitivity is exactly the same between MW 2019 and MW2 2022.
  9. As long as the FOV is the same yes.
  10. 63.6201% is correct because there's a bug in Apex where it rounds the 4:3 FOV to the nearest whole number before calculating the ADS sensitivity. So in your case, the FOV is 104.330730 hdeg 4:3, but the game rounds this to 104.
  11. Both these are added.
  12. DPI Wizard

    9.10.v

    Game added Dark and Darker Game updated Roblox - Added Operations: Siege
  13. You can manually enter the sensitivity with 6 decimals, the in-game value will only show 2 decimals but all 6 will be applied. View full update
  14. You can manually enter the sensitivity with 6 decimals, the in-game value will only show 2 decimals but all 6 will be applied.
  15. Yes, very much. You select this setting in the special option: It's not removed:
  16. If you can attach here or PM me your config files I can take a closer look. %USERPROFILE%\Documents\Call of Duty Modern Warfare\players\config.cfg and %USERPROFILE%\Documents\Call of Duty\playersBeta\[USER ID]\settings.2.local.iw9.txt
  17. That should be exactly the same, what weapon/loadout are you testing with?
  18. They should be the same but note that the specific scope sensitivity does not work in the beta. Only low and high have any effect on the aims.
  19. It does what it is supposed to do (MDV 0% based on a FOV of 65 hdeg 4:3), but being a beta there might be some optimization issues. I can find anything out of the ordinary here though.
  20. Just enter your current settings and select the correct games https://www.mouse-sensitivity.com/?share=d733bf5c8af8d48cfdb91d14d410928a Make sure to always check the game notes too, you have to either disable smoothing in GUNDAM or use a polling rate lower than 250 Hz.
  21. Added now with all available aims
  22. DPI Wizard

    9.10.u

    Games added Call of Duty: Modern Warfare II (2022) HYPER DEMON
  23. Note that there's a bug in the beta where scopes are only affected by the "high" setting, and not the appropriate scope power setting.
  24. Hipfire is just added. Things seem to be about the same as Warzone.
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