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Everything posted by DPI Wizard
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New monitor, going from 24" to 27", how do I adjust?
DPI Wizard replied to GoncasN's topic in Technical Discussion
You can adjust the FOV until you get the same sensitivity as you had before. This is a manual process though, there's no function in the calculator to do this automatically at the moment. For instance if you want to match MDH 100%, do like this example and adjust the FOV for the 27" until the sensitivity is the same as before: https://www.mouse-sensitivity.com/?share=0e62df41eda643eba71df02db7047553 -
It depends on your settings (FOV etc) and what gun you want to match, so you have to use the calculator to figure it out.
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When you convert between different monitor sizes, the 360 distance is not what is matched. Say you convert from a 17 inch to a 25 inch monitor using MDH 100%; on the 17 inch your would for instance have to move your mouse 5.2142 cm to move the crosshair 18.8173 cm to the edge of the monitor. So this is matched to the 25 inch so you still have to move your mouse 5.2142 cm to move the crosshair 18.8173 cm, but since the monitor is larger this is no longer to the edge, resulting in a different 360 distance. There is a bug with the monitor size conversion however, as it will use horizontal even though vertical is selected. This is being fixed in the next update.
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Games added SmallZ Prey (2006) Games updated High On Life - Added adjustable in-game FOV without mods. Fashion Police Squad - Added adjustable FOV. Conan Exiles - Increased decimal accuracy.
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Prey and SmallZ are both added.
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Nice, I've added a special option called "Minimum Sensitivity" where you can select Original or Modified.
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I always test this for UE4 games, but it doesn't work for Marauders unfortunately. If you use 1000 Hz you will get a lot of negative acceleration, it's pretty easy to test as switching to 125 Hz will result in a significantly shorter 360 distance.
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Excellent, updated the game now.
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Sweet, updated it now.
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This one is already in the calculator.
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How do I get an invite to this? Do the bot select random people there?
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Warzone ads sens to apex legend swap
DPI Wizard replied to S-_p_o_O_k_y-'s topic in Technical Discussion
Set the ADS and Scope conversion to MDV 133% and Scale 65%: And in Apex use FOV 102 (In-game) or 1.434295 (config file) to match the FOV. It should be something like this: https://www.mouse-sensitivity.com/?share=a23569180a78a4a56d977898af90559c -
where to find to put raw sensitivity in bf5
DPI Wizard replied to zachharyxd's topic in General Gaming Discussion
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You might have entered the wrong resolution?
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Yeah, it's the (annoying) way the database sorts numbers by default. There are workarounds to this which I've looked at, but I haven't got it implemented yet.
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Correct, but when doing this you can't use the "All" conversion, because that will match everything to the hipfire 360, not scope to scope. So use the links in the previous post and make sure to adjust resolution, FOV and DPI etc so they are correct according to your setup.
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Because it defaults to MDV 0% (also this is locked for simple mode), you need to tell it what you want Zoom sensitivity 1 is MDV 133%, however you want 360 distance for MW2, so that's a completely different conversion. This will result in the same distance to turn X degrees, not the same flick distance based on what you see on the monitor. What you want can be done, but you need to calculate each scope individually. For instance AWP zoom 1 to AR Iron Sight: https://www.mouse-sensitivity.com/?share=5ad77bf619cc20c5df3d4ebf2fd01717 To 3.4X: https://www.mouse-sensitivity.com/?share=2fa7df9c6b8a18015d1acbdd2fbf8d46 And so on for the ones below 6.0X, for the ones above matched to AWP zoom 2: 6.0X: https://www.mouse-sensitivity.com/?share=605913063d386d6389410fa21460dd15 9.0X: https://www.mouse-sensitivity.com/?share=615ccca5003f032d04112cd4a02eabb1 And so on for the rest. Note that I've used an FOV of 90 for MW2 here, to match CSGO you should ideally use 106.26.
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Can you please share your conversion using the purple share button? This needs some clarifying, what do you mean by "exactly like"? Same 360 distance? Same tracking speed? Same flick distance? The default setup of the calculator (MDV 0%) is to keep the same tracking speed between scopes: