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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. They've added it for release, the game is updated
  2. DPI Wizard

    9.11.y

    Games added Homefront Warlander DEADSHOT.io Sound Space Plus Games updated Shotgun Farmers - Added ADS and scope sensitivity. Quake Live - Updated zoom sensitivity to scale correctly with aspect ratio. Kirka.io - Added ADS and scope sensitivity. GALAHAD 3093 - Added in-game sensitivity.
  3. Homefront is in!
  4. The default setting in the calculator is MDV 0%, this is the slowest of the normal conversions. You should try different conversion setups for ADS and scope like MDV 100% or MDH 100% to see if they suite you better.
  5. DPI Wizard

    Homefront

    Use the config file for best accuracy.
  6. Use the config file for best accuracy. View full update
  7. Assuming you like how MW scales the ADS, correct. Apex defaults to the same method. You can increase the FOV and match the sensitivity to MW using either 360 distance or MDV 0%, which one is best is mostly down to what you prefer. For the ADS and scopes, if you want them to match MW you will need to change them if you change FOV, using the calculator and MDV 0% will tell you what to configure
  8. For some games this works, but try doing it for a game like BF2042 with the sensitivity set to 0 and you'll see why a calculator is needed.
  9. You should first match the FOV so it is identical to MW, then it actually doesn't matter if you match hipfire using 360 distance or horizontal distance, they will be the same. And when you have done this, the default sensitivity for the Apex scopes will actually match your MW scopes since they use the same scaling.
  10. Deadshot is added.
  11. Warlander is added now, but unfortunately it has some issues with the framerate affecting the sensitivity. The sensitivity is only affected when the framerate drops though, so you need to limit it to a value where it runs 100% stable.
  12. DPI Wizard

    Warlander

    You have to set the Framerate Limit in the graphics options to a value where your game runs stable. Any minor fluctuation in the framerate will accelerate the sensitivity.
  13. You have to set the Framerate Limit in the graphics options to a value where your game runs stable. Any minor fluctuation in the framerate will accelerate the sensitivity. View full update
  14. All weapons use the same ADS sensitivity setting, choose the ADS sensitivity for the weapon you prefer View full update
  15. DPI Wizard

    DEADSHOT.io

    All weapons use the same ADS sensitivity setting, choose the ADS sensitivity for the weapon you prefer
  16. This is added now.
  17. Another rhythm game added!
  18. Another rhythm game added! View full update
  19. Ok, you can try like this: https://www.mouse-sensitivity.com/?share=59344ba00b7f6766f32f9995f67a0f4b For hipfire sensitivity you have to choose either MDV 133.3333%, or 360 distance.
  20. What is your zoom sensitivity in CSGO? And since you are using a stretched aspect ratio in CSGO this means that the horizontal and vertical sensitivity is different. Do you want to keep this difference in CSGO? If not, which axis would like to keep the same? And can you please share your conversion using the purple share button, it makes it a lot easier to modify it.
  21. If you are using 4:3, then the correct conversion would be MDV 100%/MDH 75%.
  22. This seems to be the issue indeed.
  23. That's not the formula exactly, it is correct for 4:3, but it changes depending on your aspect ratio. So the exact Vertical Monitor Distance depends on your settings (aspect ratio, zoom FOV, hipfire FOV).
  24. I've updated everything in the game now (and created a dedicated game topic as it was missing).
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