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DPI Wizard

Wizard
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Everything posted by DPI Wizard

  1. Do you know what game he is referring to? I measure mouse movement all the time, and have not found any issues with this lately. But I did have some issues with it a few years ago when it was new, perhaps the same issues this comment is referring to which now seems mostly fixed from what I can tell.
  2. I'm all for accuracy, but the difference in 360 distance between your two numbers is 0.000000127 cm. 1.27 nanometers. That's about the size of a glucose molecule, I don't think this is the reason you don't hit the target Technically you should round up to 799.898417 though, this will make the difference about the size of a carbon atom. Still I don't think you will be able to feel any difference... And this will make zero difference in the calculation, no game has such accuracy obviously.
  3. This bug is fixed now!
  4. There's a bug with this specific conversion I'm working to fix, in the meantime you can convert from a sensitivity instead of distance: https://www.mouse-sensitivity.com/?share=cb3d4d5587517e0a9e3622a05c0b20f0
  5. You forgot to mention your FOV, but what you have to do to match sensitivity to Legacy MW is to use a specific FOV for the Convert From game. Legacy MW uses MDV 0% and 65 hdeg 4:3 as the base, and with you having the multiplier set to 0.71, this means scale 71%. So so use this setup, and just set the correct FOV for Apex: https://www.mouse-sensitivity.com/?share=043ed1f7fb528671fe767b7cc6ba9250
  6. These are just the close approximate monitor distance/coefficients to make the ADS sensitivity as close to 1 (or 100%) as possible. Which one is recommended depends on you preference really.
  7. I was gonna ask if you have any idea what that means in Norwegian cause it sounds like a joke, but the article says so
  8. DPI Wizard

    10.1.c

    Games added Deadrop Clive Barker's Undying
  9. There's no sensitivity setting in this game even with the 1.2 patch, so it can't be added.
  10. Even with the SMOD, sensitivity in this game is completely broken. There's a lot of packet loss and acceleration, so it can't be added.
  11. Added. Unsupported. Even with the SMOD, sensitivity in this game is completely broken. A lot of packet loss and acceleration. There's no sensitivity setting in this game even with the 1.2 patch.
  12. See the game notes for instructions on how to disable acceleration. View full update
  13. See the game notes for instructions on how to disable acceleration.
  14. Can you be a bit more specific on where to get a working old version?
  15. DPI Wizard

    Deadrop

    Use the config file for best accuracy.
  16. Use the config file for best accuracy. View full update
  17. There's no way to set the sensitivity in this game, even with the AiO patch. Everywhere you try gets reset on launch or does not register. Torque.ini in the game folder or under My Games, GameConfig.ini or even just in-game.
  18. I can't find a way to set the sensitivity in this game, even with the AiO patch. Everywhere I try to set it gets reset on launch or does not register. Torque.ini in the game folder or under My Games, GameConfig.ini or even just in-game.
  19. If you don't enable scope specific sensitivity (ADSMouseUseSpecific), the ADSMouseSensitivityGlobal value is the sensitivity applied to all scopes.
  20. DPI Wizard

    10.1.b

    Games added Escape Memoirs: Mini Stories Rising Front One-armed cook Chop Goblins PROJECT: PLAYTIME Game updated Resident Evil 4 (2023) - Added support for REFramework mod to increase FOV range.
  21. All five of these games are added!
  22. See the game notes for instructions on how to disable smoothing. View full update
  23. See the game notes for instructions on how to disable smoothing.
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