I understand that he is also the best for this?
I noticed that CSGO> Battlefield 360 ° in the 1x sight is the best option. Games have similar engines for management. And in the 4x and 8x sights you need to use Monitor distance, because it takes into account the FOV
Much depends on the game engine. In Battlefield, all functions (360, V1, v2, Distance) give a similar result. But how do you know what to use in each game?
I'm using Google Translate . Tell me what to do to translate correctly in bf4? Should I use 360? Or do you want to add a new calculator function that will give 100% correct sensitivity?
I use one resolution and fov, as shown in the screenshot
I'm using Google Translate . Tell me what to do to translate correctly in bf4? Should I use 360? Or do you want to add a new calculator function that will give 100% correct sensitivity?
I use one resolution and fov, as shown in the screenshot
in the Battlefield sight equally feels different sensitivity. I ran both CS and BF at the same time and could not understand what was better. Can you mathematically justify the choice? Much depends on the game engine
What is better to use for sights? I tried different, but I do not know what is best. The Pubg 360 is too fast for the sights. But in BF all functions give similar values. I can not understand what is best for memory
GstInput.SoldierUniformAiming 1
GstInput.SoldierUniformAimingCoefficient 1.000000
GstInput.SoldierZoomSensitivityAll 1.000000
GstInput.SoldierZoomSensitivityCloseMagnRange 1.000000
GstInput.SoldierZoomSensitivityCloseRange 1.000001
GstInput.SoldierZoomSensitivityIronSight 1.190477
GstInput.SoldierZoomSensitivityLongRange 0.991302
GstInput.SoldierZoomSensitivityMediumRange 0.983130
GstInput.SoldierZoomSensitivityVeryLongRange 0.991302
GstInput.MouseSensitivity 0.008727
in CS GO 1.3 and 400dpi
I set up in very complex ways, my mouse sensitivity in each sight corresponds to the sensitivity of the mouse in CS GO
I calculated the sensitivity of the mouse CS GO and Battlefield 4. In CS GO I use 1024*768 stretched and standart FOV (90). In BF4 I use 1440*1080 stretched and 90. 360 rotation is the same, but the sensations are different. How do I adjust the field of view so that the sensations are the same? I noticed that everything is OK on FULLHD, but I want to use 1440
I was approached by the scope, but for the 2x15x sight, the sensitivity is too low. For scope it turned out 33 (in game), I put 33 on all the sights and it became good. Thank you )
Hello ! I converted the sensitivity from CS to Pubg. By the method of 360 °. On hipfire everything is fine, but in all sights sensitivity seems different, muscle memory does not remember. What should I do? Is it possible to use Monitor Distanse / Vievspeed (v1) / Vievspeed (v2) in some cases? What should I choose to make the sensitivity similar? Which is better and why?