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Quackerjack

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Everything posted by Quackerjack

  1. a lot of cs 1.6 players gave up because the reason u said, thats true but also alot players gave up because they cant use there old mouse settings. Also if u watch cs pros stream they struggle on easy shots sometime. This is a good video where u can see how smooth his aim is in 1.6 and how hard in go
  2. if someone interested i found this: https://www.hltv.org/blog/13694/the-mouse-movement-problem-in-csgo-explained-in-detail i didnt test that things cause i stopped playing cs because of its weird mouse feeling. I mean what can we expect from a game that is developed for xbox 360. But that explains why a lot cs 1.6 legends give up on this game
  3. digging this thread out hes right m_mousespeed 1 adds some kind of mouse smoothing. Do 0 if u use high sense and 1 if u have low
  4. Hi guys, i try to figure out what this Sentence in my razer driver means: The maximum sensitivity setting of 10 is unfiltered. Each incremental stop or setting is a 10% decrease, i.e. 1 setting will decrease mouse pointer input to 10% (i.e. a linear graph). Here a picture of the driver setting: https://archive.techarp.com/showarticle0bdb.html?artno=195&pgno=5 10 1600 9,5 1520 9 1440 8,5 1360 8 1280 7,5 1200 7 1120 6,5 1040 6 960 5,5 880 5 800 4,5 720 4 640 3,5 560 3 480 2,5 400 2 320 1,5 240 1 160 is the math right? So that means i can have 160dpi at this Mouse?
  5. Hi, any wizard here who can answer me whats the acceleration values of those games are? i was looking in the config but there is nothing like in csgo ex. m_customspeed_max. Is it even in the config? Or where can i find the acceleration values of those games? Thanks guys
  6. for me the only good method is monitor distance 75%, what i use for scopes. After a long time testing i found out that every game needs their own sensitivity setting cause there is so much different
  7. i dont believe 0% is the way to go for example if u use Windows sens to ingame 400 dpi sens ~3,6 800 dpi sens ~3,6 in desktop u have to move ur whole arm to move the mouse ingame u can use ur wrist or only ur fingers. This cant be correct
  8. so correct me if iam wrong: 1. Same Sensitivity from a game to another game with the same FoV: Convert Sensitivity From a game with same FoV use 360° 2. Same Sensitivity from a game if u changed the FoV or u go to another game with different FoV: Convert Sensitivity from a game with different FoV use 0% Monitor matching 3. Converting hipfire sensitivity to aiming sensitivity: Convert Sensitivity from a game to the ADS sensitivity use viewspeed V2 4. Convert your sensitivity to a specific point on the screen i.e. 30%: Convert Sensitivity from a game to travel to the same point use Monitor matching and the % u prefer 5. Converting Aiming sensitivity to hipfire sensitivity Convert Sensitivity from Aiming down sight (ADS) use 0% Monitor matching If this is correct pls correct my bad english skills and put it in the faq. Most topics in this forum are about what to use and whats the best, an easy explantation like this would be very helpfull.
  9. so if u want to convert a ADS sensitivity to another game hipfire u should use 0% Monitor ?
  10. still dont get it, the fov in bf5 says default is 70 so i guess they went back to horizontal 4:3. In the calculator is it 55 vertical. Also the USA coefficient is 100 in bf5. In they calculator 133. Should we set 133 now ingame settings?
  11. but the calaculator calculate with 133% should i set 100% there or set in the bf config file 133%
  12. but u have more pixels, so the feeling is different (sens dont change but the feeling and thats important too) so u cant try up ur sens 0.2 if u go from 4:3 to 16:9
  13. aha so if i change monitor size and or res the sensitivity in a game is the same i dont have to compensate something. Its just that the mouse speed on desktop or like u said in menus is different
  14. i thought sensitivity is undepented from resolution. So that says we also have to calaculate the res in.
  15. thats also my thought. 24 zoll to 24.5 zoll with a dpi of 800 jumps up to 940, doesnt seems right
  16. but if u use difference resolutions the math doesnt work anymore right? ex.: 24 zoll 1600x900 to 24.5 zoll 1920x1080 (800 * 24 * sqrt(1920^2+1080^2))/(24.5 * sqrt(1600^2+900^2)) =940
  17. what about using a 27 zoll monitor with res 1920x1200 and go to a 24.5 zoll res 1920x1080? With a dpi of 800 is the math the same?
  18. believe me i tried all v1 v2 and monitor distance 56.52 is the best
  19. but fov in bf4 is 74 so its not 90, 90 should be 73.74. Before they patched u set horizontal 90 and that was real 90
  20. @Drimzi what u recommend for converting ADS to Hipfire sensitivity? Also Viewspeed 2?
  21. for me mm 0% feels right. But i convert from ADS to Hipfire
  22. One more question, in the cfg files i found this line ObjectTemplate.zoom.addZoomFactor 0.484 so the Zoom Fov is 80*0.485=38.8. Is this also the multiplier for the Zoom sensitivity?
  23. so in clear words for dummies use 0% MM for 2d to 3d?
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