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Showing content with the highest reputation on 12/06/2024 in all areas

  1. Davidt828

    Marvel Rivals

    @DPI Wizard The two characters that would need a conversion are black widow(sniper) and punisher(turret).
    3 points
  2. ads sens for marvel rivals
    2 points
  3. dsu

    Marvel Rivals

    game just released with a new sniper hero black widow, ADS settings are under keyboard > combat > black widow
    2 points
  4. "Scope magnification on" is the option under the FOV. This is because the calculator automatically adjusts the coefficient based on your conversion setup. If you set a different monitor distance value than coefficient, you will get different values.' If you have adaptability off, you will get a fixed FOV for the scopes, while it adapts the the configured FOV if you set it on. Which one is recommended depends on your preference. Since a lot of scopes share settings, the blue lines indicate the best setting for the specific scope. In most cases you will get similar values for all scopes though, since the game supports monitor distance coefficient.
    1 point
  5. DPI Wizard

    Marvel Rivals

    Black Widow and The Punisher ADS sensitivity is added now.
    1 point
  6. Name: Indiana Jones and the Great Circle Website: https://store.steampowered.com/app/2677660/Indiana_Jones_and_the_Great_Circle/ Status: In development (However, if you buy the premium edition, you'll get early access right now) Release date: Dec 8, 2024 Availability: $69.99
    1 point
  7. sajal786

    Marvel Rivals

    Black widow ADS sense needs conversion
    1 point
  8. Yes all sens values where slowed down by a good bit
    1 point
  9. Vaccaria

    World of Tanks

    Recently found the actual FOV values in the game. I've been wanting to make the game calculate sensitivity using focal length for a long time. I present this mod, which will calculate sensitivity using the focal length formula, it will calculate from the Arcade multiplier. The mod is made so that it doesn't require an update, but anything can happen as the developers "WG & Lesta" can change something at some point. Download Installation Copy "FocalLengthSniperZoom_1.0.0.wotmod" file into "[WoT game directory]/mods/[version]/" directory Contributions Thanks to: Pruszko - code implementation in a separate file And this community. p.s. Everything I wrote in this thread before this post - should be taken as history, mine, some of the data is relevant, but why would others want it...?
    1 point
  10. The mouse has always felt 'off' in pubg, even after playing 7k hours and competitively. It's just strange. When you go back to cs or valorant etc. they always feel so easy to aim in comparitively, as things feel like they are in sync. Pubg feels like holding fire hoses sometimes, its just inconsistent and odd with ADS across diff scopes and ranges
    1 point
  11. They are the same, but most games do not use this scale. What you want to do is convert directly from ADS to ADS. First convert hipfire to hipfire to get the base sensitivity (this is just an example, adjust your values according to your settings): Then convert from ADS to ADS using the calculated hipfire sensitivity: As you can see in this case you will get 0.65 in both games. For PUBG it would be like this: And for BFV like this (will also work with 0.65/65 if you set USA to 0) Zoom sens is 104% because of lack of decimals for hipfire.: No, this method does not work for Apex, but it does work for some games.
    1 point
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