Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/17/2024 in all areas

  1. Skwuruhl

    Killing Floor 2

    They just all share a sensitivity multiplier of 0.597184. The actual scope FOV will vary based on the actual weapon model, as far as I can tell. Unless I've missed something in the code the FOV seems to be something it happens to be because of their screen within a screen implementation and not anything actually configured. e.g. if the scope is big on screen then there will be a lot of zoom. Edit: further clarification on this. The actual physical scope shares an FOV. Like whatever is at the far edge of one scope will be at the far edge of one of the same configuration. The difference is that some scopes are "bigger" so they have more "zoom" in the sense that they make enemies on your screen larger. But the size of the scope is dependent on the weapon model and view model FOV, to the best of my knowledge.
    1 point
  2. Skwuruhl

    Killing Floor 2

    I was updating my python script and dug into the exact code for scope sensitivity. Any given scope has static multiplier calculated with PlayerIronSightFOV / FieldOfView * ScopedSensitivityMod * 0.01333 with variables pulled from each scoped weapon's relevant KFWeap .uc file. e.g. the railgun: (70/23 * 16 * 0.01333) = 0.6491130434782608695652173913043478260869565217391304347826086956... Also the Husk Cannon is 50 FOV base, not 60. Hopefully comprehensive list of Non-Scoped FOV: Minigun: 82 Microwave and Flamethrower type weapons: 80 Pistols: 77 Blunderbuss and most SMGs: 75 Grenade Launchers and Scorcher: 73 Everything else, including the thompson, mp7, and medic smg: 70 Lever/Bolt-action, Gravity Imploder/Sonic Gun/Thermite Bore/etc., and Frost Fang: 65 Riot Shield: 64 Husk Cannon and Mine Reconstructor: 50 Scoped weapons: All have PlayerIronSightFOV=70 ScopedSensitivityMod=8 and FieldOfView=12.5 (multiplier=0.597184): FAMAS FN FAL Cranial Popper Storm Cannon Mk14 EBR M99 Parasite Implanter ScopedSensitivityMod=12 and FieldOfView = 18.5 (multiplier=0.605254): Both crossbows ScopedSensitivityMod=16 and FieldOfView = 23 (multiplier=0.649113): Railgun
    1 point
  3. DPI Wizard

    XDefiant

    It doesn't use a specific percentage, it's all over the place.
    1 point
×
×
  • Create New...