There's been a few questions as to why the request queue is growing and not being processed as quickly as usual.
We could blame it on the summer , but the short answer is that we are in the middle of migrating almost 20 TB (and almost 4 million files) of games from one storage to another, and that takes quite some time as the old storage is... old. While not exactly slow, the amount of files and the fact that we had to degrade the RAID 6 by moving some disks over to the new storage makes it take several days. During this process (and a few days leading up to it) the games that can be analyzed is a bit limited, but we're soon back on track
This is the largest volume at pretty much max speed at the start:
And this is after over 1 day showing a more average speed: