in my testing, setting scopes to match hipfire sense 'works', but it'll feel wrong for most engagements. if you come from games where you didn't need ADS or ADS could be run at 1x, you are SOL in this game. probably most of the older gamers. if you are used to magnification, your options are: have it 'feel' the same to your eyes, but your in/360 at the zoom level will be wrong and you'll snap to a target too slowly based on muscle memory. Or set the scope to the same in/360 as the previous game's in/360 with the same magnification or your hipfire's in/360, but it'll feel wrong to your eyes.
there's not really a winning scenario for anybody unless the devs bring scope zooms back to parity with other games AND add 1x optics.
it also doesn't help that in the 'future', all the guns are just worse. i'd think based on materials and munitions science, ALL the guns in the 'future' should be laser beams. instead, we're practically firing muskets (NTW-30) and the fact that player engagements are basically double the distance they were before, which you need laserbeams for to be viable on the ground.
Then, you look at vehicle combat and the turrets are accurate at hipfire sense, so a little muscle memory shreds players on the ground. I guess they could make the vehicle turrets totally inaccurate unless in ADS as well, but that's the last bastion of accuracy in this game unless optics are fixed AND they add 1x