Are you combining the calculated sensitivity into one line?
So it becomes:
SoldierSensitivity=0.251454
SoldierZoomSensitivities=((1.000000, 0.209545),(4.000000, 0.165523),(8.000000, 1.000000))
You have a lot wider FOV in Apex than in Overwatch. So while the scopes in Apex perfectly matches those in Overwatch (3X being pretty much identical to Widowmaker etc), the difference between them and the hipfire is bigger.
For this reason it's sensible to also match the FOV, which means setting it to 1.237600 in Apex.
A lot of negative acceleration in this game, and no numerical sensitivity. Not sure it can be added, but will work some more on it to see what can be done.
MDV 0% (what Apex uses by default) is what most people generally prefer. It is technically the same as MDH 0% as long as you don't convert between different aspect ratios.
They are both multipliers of the hipfire, but they are based on different methods. In Apex multiplier 1 is MDV 0% (i.e. same tracking speed), while in Valorant 1 is MDH 100% (i.e. same movement to the edge of the screen). So 1 in Valorant is a lot faster than 1 in Apex.
The one for the zoom you want perfectly matched. Others will be slightly off compared to your Apex sensitivity, but that's a limitation in Valorant you can't get around.
You barely have to change anything in the calculator for this, just select the game and enter your details and it should work
https://www.mouse-sensitivity.com/?share=92fca643df48f981c45069a03e45aaaf
in valorant u cant convert it to any weapon ads
u should choose 1 of them,which weapon u prefer, for games like cod for example or bf, u can do exactly same ads as apex
just use 0% mdv which apex uses
some older entries have the wrong fov type. until this is fixed you could select deus ex goty and then set the FOV to 120 (or 121.664773) to calculate your sens.