Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/16/2020 in all areas

  1. Speaking of the FOV option, I just set it to 110 HFOV (your FOV in MW). Notice that cl_fovScale 1.55 is 123.268762 HFOV which is a big increase. In this case (as every time that the FOV changes), you can only maintain one aspect of your sensitivity and that's why it's recommended to keep your FOV constant across all games if possible. If you want to stay on 123.27 hipfire HFOV, you should try 360º distance (your link does that) or MDV 125% (because you're used to it for scopes) and see which one feels better (I'd personally try to avoid this situation). One more thing: if you're used to 110 Apex in-game FOV, you could try to set that in other games, but it's likely that it'll be out of range in most of them. Regarding the scalar_0 value, it affects 1X Scope / ADS (SMG, SG, Pistol) and ADS (AR, LMG, Sniper) at the same time, but these two groups have different FOVs, so there should be a separte multiplier for each of them. When you select "All" in the conversion, the calculator will give you the value of the scalar_0 for AR, LMG and sniper ironsights FOV, but if you want all the 1X scopes and SMG, SG, pistol ironsights (except RE-45, which has its own ADS FOV value) to be correctly matched, you should use another value that can be calculated here: -If you used 360º distance for the hipfire conversion -If you used MDV 125% for the hipfire conversion
    1 point
  2. Name: ULTRAKILL Website: https://store.steampowered.com/app/1229490/ULTRAKILL/ Status: Demo Release date: Summer 2020 Availability: Free Demo for Steam Festival
    1 point
  3. DPI Wizard

    A bit help needed

    It seems like you might have entered the wrong coefficient for BFV. I assume you meant to enter 178? If so also set the ADS and scope conversions to MDV 178%. This should make the aims in hunt match better https://www.mouse-sensitivity.com/?share=975c6b9fff0a81f0d3857a25d97da3b8
    1 point
  4. Rukishou

    auto- focal length

    I set the custom resolution in game (Windows remains unchanged) and have turned off scaling in the Nvidia control panel, so black borders on all four sides at 16:9. With hor+ games, where fov extends horizontally without cropping the top and bottom, I just lower the height and keep the full width of my monitor.
    1 point
  5. xdath

    Game request archive

    Name: Renegade X Website: https://renegade-x.com Status: Released Release date: February 26, 2014 Availability: Free
    1 point
  6. If I assume that your MW ADS sens multiplier is set to 1 (and your monitor distance coefficient to 1.25), this should be your sens in Apex: mouse-sensitivity.com/?share=ffa15926a5b7e2745b24094d7f28b3a0 , except for "scalar_0", that should be "1.077802" (not "1.111091"). Don't forget about changing the FOV in the config file.
    1 point
  7. kertiek

    Escape from Tarkov

    i understand that is a grind and also understand the way the game works that we get different pixel ratios with different sights and scopes, i dont intend to be an asshole or be annoying demanding things, i think a lot of us that use the calculator could use the calculator just for some of the "most" used sights and/or scopes and be done with it, the devs are supposed to fix the problem with uniform sensitivity and i understand that is not fair to make you calculate every single sight and scope because of the incompetence of the devs of the game. maybe check the calculation for some and be done with it. sights: pk-06, P1X42, Eotech 553 ( i think those 3 sights have the same fov/pixel ratio/feel). scopes: ELCAN Specter DR 1x/4x, HAMR 4x24mm, EOtech Vudu 1-6. at least for me, i just need the calculation for the pk-06 bc i prefer use that and deal with higher/lower sensitivities in other sights / scopes as i play, but i want/need the same hipfire/ads sens for guns with a pk-06 and start adapting from there to play the game with a little more confortable/known mouse movement. thanks for your work.
    1 point
  8. DPI Wizard

    Escape from Tarkov

    I don't know if this is directed at this site and me or the devs of the game, but when they do a full wipe and change everything requiring a quite dedicated grind to get everything back AND analyse it... It will take time. There's over 500 games here now, imagine just a fraction of them doing this. While this game is quite popular, putting everything aside to grind on a single game is not feasible. If you have any anger direct it at the devs of Tarkov who seemingly have no idea how to implement aim and scope sensitivity. Even if we get every calculation figured out now, it might change next week. Accompanied with a new wipe... A game in development is fine, but in a game where aiming is a key component they should get aiming figured out way quicker than this. It's not that hard. You either add sensitivity for each available scope power, or you add a scaling that is linked to the scope FOV. Right now they have scopes with identical FOV that have different sensitivity. This makes absolutely no sense, and it seems like they are just randomly assigning sensitivity to scopes.
    1 point
×
×
  • Create New...