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Showing content with the highest reputation on 06/15/2020 in all areas

  1. hey @DPI Wizard i have recently had great success with the whole focal length custom res calculations and at that point i started hypothesizing about a potential implementation of this calculation https://www.geogebra.org/classic/wg83gxjc if you could select ^ focal length as an aspect ratio that would be interesting ( keeping the native fov modifier ) and just locking the resolution to the respective custom res could simplify the application of this process ,it is very niche so it not being viable option would make sense interested in hearing your thoughts on it keep up the great work
    1 point
  2. the first part is factually incorrect and the second part is exactly why i mentioned using a middle ground is because that is the only way you can achieve a level of uniformity or much rather consistency in your aim/ movement exactly the same 110 fov using auto fov and it feel identical (i prefer 0% matching but that one is up to you and your preference , 133.333 will never be completely uniform across games due to different scope fov sizes ) at the end of the day its up to you just sharing what is considered to be the go to in most cases
    1 point
  3. He explained it very good in his programm and i can confirm this works great, it took some time to get into this. He made this specially for desktop to ingame sens
    1 point
  4. that is exactly why i do 360+ 0% from game a to game b i like slow scopes too im not used to sniper scopes since i hardly used them in the past its mostly preference that windows thing is weird i felt the same
    1 point
  5. DPI Wizard

    Apex Legends

    MDV 133.3333%. Scalar 0 is different because the calculator uses a different ADS.
    1 point
  6. Rukishou

    auto- focal length

    I would greatly appreciate this too! I've even thought about making my own post about it but never got around to it https://www.geogebra.org/classic/wg83gxjc is a great resource but a very tedious process, and lately I've noticed for a lot of games where you can't change FOV, the FOV box in the calculator becomes grayed out and I can't use my calculated FOV to convert from/to other games that way either.
    1 point
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