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Showing content with the highest reputation on 05/04/2020 in all areas

  1. DPI Wizard

    Instructions

    In this guide, we will provide detailed instructions on how to use every feature of the calculator. While some fields may be straightforward, others may be more complex and require further explanation. The following instructions will cover the four main sections of the calculator: Calculator Settings, Input, Calculations, and Game Info. We will provide examples of each section's functionality and address common questions that may arise. It's important to note that the numbers and selections provided in these instructions are purely for illustration purposes. You will need to use the appropriate values for your specific games. If you have any questions or encounter any issues, please don't hesitate to reach out and ask for clarification. Index Calculator Settings Layout Saved Entries Mode Units Conversion Source Sort By Y Sensitivity and Y Scale Auto FOV, Target FOV and FOV Type Conversion Setup Hipfire / Look ADS Scope Windows / 2D Percentage field Scale/Power field Conversion Methods 360° Distance Monitor Distance - Horizontal (MDH) Monitor Distance - Vertical (MDV) Monitor Distance - Dynamic (MDD) Viewspeed - Horizontal Viewspeed - Vertical Jedi's Trick - Horizontal Jedi's Trick - Vertical Scale Automatic Monitor Distance placeholders Input Convert from Convert to Aim Sensitivity 1, Sensitivity 2, Multiplier 1, Multiplier 2 DPI Special Option 1 and Special Option 2 Resolution Aspect Ratio Stretched Black bars Focal length Monitor WPS FOV and FOV Type Hdeg 4:3 Hdeg 16:9 Hdeg Res Vdeg Hrad 4:3 Hrad 16:9 Hrad Res Vrad Multiplier Converting FOV Swap Location Clear Input
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  2. No problem If it's locked it looks like this:
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  3. Just enter your FOV into the FOV box. The 60 value is just the default value as a placeholder.
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  4. My issue with stretched is that your horizontal sens no longer is the same as your vertical sens and it's very hard to match between games, In my opinion it's always better to just get better at aiming. The point about the focal length thing is if you want the exact same FOV between games, you can do even if the FOV slider doesn't let you. I'd reccomend just getting the FOV as close as possible in the slider and just using 0% MM with that FOV The focal length matching only really works going from a game with a higher FOV -> lower FOV, Hopefully if it were the other way around they'd have implemented a slider
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