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Showing content with the highest reputation on 03/30/2020 in all areas

  1. Do you mean 38 degrees for aim in RDR2? You can't change that, it's locked to 36 Vdeg for third person and 40 for first person.
    1 point
  2. https://www.mouse-sensitivity.com/?share=668bf9c620f702288a3b0697dd6a63f9
    1 point
  3. No, discrepancy is just how far off the calculation is due to lack of decimals.
    1 point
  4. If what you want is the same 360 distance, you have to set the Hipfire/Look setup to that
    1 point
  5. You have to use the same FOV in both games. Set Kovaak's Vertical 1:1 and use Vdeg 50 as FOV.
    1 point
  6. Yes ive had it affected always. And i switched monitor distance coefficient to 0 with same results. When MW calculator says that ar iron sight cm/360 is 50cm it's not. And when calculator says same 1x cm/360 for apex and Mw it's not true also. Apex i can turn 180 from one sweep and in MW little over half of that with same amount of movement. EDIT. It's all good now. I have always had the fov setting affected but when i checked again it was independent. I feel so stupid lol.
    1 point
  7. Your 15.6" 1920x1080 laptop is only be showing 45.88% of the total image compared to the 34" 3440x1440. (45.88% diagonally, 43.35% horizontally, 58.25% vertically) You have to adjust the fov if you want to use the same cm/360. If your desktop is at 105 fov, then your laptop should be at ~74.411 fov. If your desktop is at 120 fov, your laptop should be at ~90.513 fov. As you can see, you are currently running a much higher fov on the laptop with the same cm/360, which will feel way slower.
    1 point
  8. It might be. If your 360 distance is the same, then the only difference is really the FOV. If you use the same value on both computers, the 16:9 part of the monitors will be exactly the same.
    1 point
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