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Showing content with the highest reputation on 02/15/2020 in all areas

  1. The way the "All" conversion work is by matching everything to the hipfire sensitivity of the input game. So when you change the USA coefficient you only change the calculation for the BF4 scopes. Hipfire is the same, so PUBG will also be the same. All the scopes for both games in your screenshots are actually still the same, since the calculator compensates for your change in USA by changing the BF4 scopes. What you need to do is to make sure the conversion setup matches your BF4 settings. Then calculations will change for PUBG as well. For your first screenshot the setup should be like this so all your scopes in BF4 are calculated to sensitivity 1: And if you change either coefficient or zoom all, you also need to change the conversion setup accordingly. I hope this clears it up!
    1 point
  2. yea u right with 2D games i meant 3D games didnt mentioned it
    1 point
  3. 0% will not show discrepancy. It's in the todo list to add this. The issue is that technically 0% is no distance, so the discrepancy must be calculated based on something else, like 360 distance.
    1 point
  4. DPI Wizard

    Game request archive

    Name: Cyberpunk 2077 Website: https://www.cyberpunk.net/ Status: In development Release date: 16 April 2020 17 September 2020 19 November 2020 10 December 2020? Availability: Pre-order
    1 point
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