Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/29/2018 in all areas

  1. I've been meaning to add this for years actually, but never got around to do it. I'll work on it for the next update, with a calculation for how many counts/pixel you have and what sensitivity equals 1 count/pixel.
    3 points
  2. I did a video about a reddit post from here: https://www.reddit.com/r/GlobalOffensive/comments/5wn3dg/elige_explains_pixel_skipping_and_turns_out_its/debe51b Here's the video. I'd love it for this site to add this feature! https://www.youtube.com/watch?v=l7EICVElyEs&feature=youtu.be
    1 point
  3. DPI Wizard

    Hunt: Showdown 1896

    Great! If I remember correctly some of the sensitivities show up in a completely different part of the file as it sorts the values alphabetically.
    1 point
  4. Drimzi

    Call of Duty: Black Ops 4

    If the game is actually doing a 1.35x magnification as it says, based off your hipfire fov, then it should be ~95.36° 16:9. (360 * arctan(1/1.35 * tan(112 * pi/360)))/pi =~ 95.36 Since the sens scaling is known (it is a monitor distance match system after all), you can measure the revolution distance and see what hipfire-fov conversion has that distance. You could also resize the image to preserve the scale, and then use the above formula to calculate the fov. In this case, it looks like the first example is actually a ~1.19x increase in scale when ads, so first example is (360 * arctan(1/1.19 * tan(112 * pi/360)))/pi =~ 102.5°. Second example is like 1.64x increase in scale when ads, so (360 * arctan(1/1.64 * tan(112 * pi/360)))/pi =~ 84.2°. edit: The calc actually already has the reflex sight as an option, and with 112 fov and affected ads fov, it says it is 84.19° actual hfov.
    1 point
×
×
  • Create New...