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Showing content with the highest reputation on 09/21/2018 in all areas

  1. Someone should give ELI5 on hand-eye coordination . I've been for very long being unable to settle on sensitivity so I might be switching it up after a week or after 2 months. I've been lately trying to practice following targets with my eyes rather than with my crosshair. However to me it seems like when I do this my hand doesn't really follow my eye movements. Not to mention I keep switching mice cause I start to feel uncomfortable with them after a while and same goes for mousepads. On top of that I even ended up switching grip styles. I personally can play like maybe 50-60 cm /360 in CS:GO but in Overwatch I can not. I mean I did play around 70cm/360 in overwatch for couple months, but problem is that my aim and movements are slow. I'm not sure is this my "aiming style" but I can't move my hand fast. If I try to force it, it's like something hits breaks on my whole arm. Also swiping really fast and re-centering I can not do without being conscious of it. Cause of all of this I've completely just forgotten and lost my own signature. I dont know am I flicker or tracker . Flicking makes my hand tire out really fast... while tracking feels like I can never be 100% on the target and due to my slow aiming it feels like I cant turn 180 fast enough with lower sensitivities. Currently I've been playing with 32.55 cm /360 For about a month or so.. I have switched it from 28 to 30 to 32 during this time and still can't really settle. I don't know how it seems so hard to figure out a sensitivity that feels right. Have been trying out these videos that tell you "your PERFECT sensitivity " I'm sure you have also heard of this method. I guess Im just trying to look for a way to find one that would suit me. 3000 hours APB:Reloaded (Quit the game due to the amount of cheaters) 3500 hours CS:GO (Was supreme for a long time and now I've pretty much stoped playing CS and my MM floats around MGE) 1700 hours Overwatch (2 games away from masters, then started dropping every season until I got stuck to high platinum and right now struggling staying at Diamond with 3100 SR) I'm still trash. I guess where I'm going with this is that I'd just like some help regarding my sensitivity.. as well as my addiction of buying mice and mousepads in hopes of finding that "one" . Any help or tips/tricks regarding this would be greatly appreciated.
    1 point
  2. Thank the lord, now it works... No I can finally enjoy Tarkov in my natural habitat. Thx, DPI Wizard!
    1 point
  3. Not sure if there is a post, but I'll say it here. Firstly, you should set your Windows Pointer Speed to something like 3/11 so you can get more precise increments. i.e. 1600 DPI @ 3/11 = 400 DPI @ 6/11 but 1500 DPI @ 3/11 = 375 DPI, which is a DPI setting that doesn't exist on most mice. Then what you do is convert your best game/settings to Windows/Desktop, like so: Make sure to convert using 0%, make sure all the variables are correct, etc. It will give you the DPI you should use instead. In this case, it is 1110 DPI @ 3/11 WPS. Keep in mind, since you will never be able to perfectly convert your DPI, you will have to round it up or down to your mouse's closest increment. And so your old game will have a slightly different sensitivity. But that is okay, it won't feel very different at all. Then you'll have to reconvert your new DPI to everything, even your chosen game, like so: Since my mouse uses increments of 100 DPI I had to round down to 1100DPI. Then you can just save this as a profile and do the same for every other game you play:
    1 point
  4. See it's better to have similar FOV but if the game needs a different FOV then change it. Open World games where you have to be aware of enemies in the distance will require lower FOV (like Rust, Planetside 2, etc) but Close Quarters games like Call of Duty and Rainbow Six Siege can have as high a FOV as you want. "Obviously the higher the FOV you go the lower the FPS you will get." This is a misconception. FOV doesn't really affect FPS. Since the amount of pixels on your screen doesn't change, you are not increasing or decreasing the amount you have to render. The FPS will be exactly the same or similar, depending on how the game references objects in the game world. "is 103 FOV in OW the same as 103 in BF games or Destiny or PUBG" It depends on the FOV type the game uses. The calculator will tell you the Actual Horizontal FOV the game is using. And if you are unsure what FOV type a game uses, it is usually the default when you select a game in the calculator.
    1 point
  5. Since you are changing your FOV you must convert your 360 distance, so best to use 0% or whatever. FOV Scaling does not affect your conversions, it just changes the amount of zoom relative to your hipfire FOV in Battlefield. I usually turn it on because I like a fast ADS speed. However, I may turn it off in Battle Royale games like Blackout because the zoom levels are designed in such a way to suit different engagements and you don't want your hipfire FOV to mess with them. I would turn Uniform Soldier Aim on because then you don't have to convert every single Aim type. Just set all mouse settings to one and let the game do the sensitivity scaling, according to your chosen coefficient - which should be 0% if you are using 0%. Yeah I wouldn't worry about that, 30cm/360 is fine. The thing was that when using 0%, the ADS speed feels slower relative to your hipfire. But 0% is actually the fastest method if you convert from the desktop. The cm/360 approaches 0 as you also approach 180 FOV. But I'd completely ignore all of that. Just pick the conversion method you think gives you the most advantage and disregard what sensitivity suits such and such method, as all this does is cause confusion. Sure, but don't worry about it too much. You will have to adjust, as I mentioned in my previous post.
    1 point
  6. It's probably better to match your hipfire FOV or try to make most of them similar. Have your "90 FOV" CS:GO games, your "130 FOV" Quake games, etc. all the same... But the problem is when you have to ADS. You are going to have to adjust to a lot of different zoom types unless all you ever play are hipfire-only games. e.g. ADS could be 55 FOV for SMGs, 50 FOV for Assault Rifles, 45 FOV for LMGs, 15 for snipers... Games like Battlefield have even more variety. You are never going to be able to use the same FOV for everything so will inevitably have to learn to adjust. But it's best to make sure your common hipfires use the same or similar FOV to develop that flick muscle memory. But in the end, I wouldn't worry too much.
    1 point
  7. Mazdmatt

    Game request archive

    ring of elysium is actually on steam now instead of the garena app so its available in the US and other places besides Singapore
    1 point
  8. If you use 0% mm to convert your sensitivity, don't worry too much about the FOV. With practice, your brain will develop the necessary muscle memory for you to be good at a wide range of FOVs.
    1 point
  9. Well whatever you use stick to it. 130 is an insane FOV, but it's all opinion. Facts are you will be better and more consistent using one FOV. So if you use 130 crank it up in every game. Most console games use a much lower FOV than 106.26 HFOV, so unless you're used to Quake or one of those types of games not sure why you would prefer that, but again it's opinion. Your anecdote on Overwatch to Seige can be explained simply that you got used to using the high FOV in seige, maybe you think there is tactical advantages (maybe there are) but as far as aim goes you would of been better off sticking with your OW FOV. Like the purpose of this site is to mirror your aiming between games, if you're changing your FOV, you are no longer doing that. Still others would say keeping the same hipfire 360 is more important than matching FOV. So if you keep the same distance/360 the high FOV would feel very fast, but you would acclimate quickly. It still would be preferable to match FOV if you can. Let's take an example of a popular streamer who switches games a lot say shroud. He doesn't really take the time to match aims between games and is good at them all. Why is this? Well after you play the same game for 4+ hours or for weeks on end using the same aim settings you will naturally acclimate and become skilled. Then he goes back to CSGO and says he's "rusty" this site attempts to avoid that "rusty" period. It's not going to turn you into a pro overnight, but yes if you use the same aim/FOV in every game, you WILL be more consistent, you will have less slumps. It's like anything if you eliminate factors that force you to adapt on the fly, introduce things you can do without thinking you will become better at that activity. Be more efficient, if your body can flick to a head across the screen with the same sensitivity and same FOV and you have done it thousands of times you will be able to flick to that head when it matters.
    1 point
  10. Chill There was a bug a few days ago that made profiles saved then corrupt. Delete the profile then reload the page should solve it. Tell me if it still doesn't work and I'll take a closer look.
    1 point
  11. I have access to the game now. They tried to copy the sensitivity from PUBG, but messed up the scaling which makes it complicated to engineer the formula for it. It's close to PUBG but not perfect, working on figuring it out!
    1 point
  12. DPI Wizard

    Game request archive

    Not available in my region yet, I'll see if I can get around it.
    1 point
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