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Showing content with the highest reputation on 06/19/2018 in all areas

  1. Did some tests with ironsight, reddot, 2x, 3x and 4x now and they are all the same as before. The only thing the override box does is to unify all scope sensitivity into one slider, setting all scopes to the same value (meaning they are matched 100% monitor distance). Iron-sight sensitivity is both reddot, holo and ironsight.
    1 point
  2. Seems like there will be some changes to the sensitivity settings with update #15. I don't know if "Iron-sight" will be a new separate sensitivity from scoping but the fact that "Scoping" is greyed out makes me think they renamed the old "Scoping" to "Iron-sight" and the new "Scoping" now works as a universal zoom sensitivity unless you check the override and set them individually? Edit: From the patch notes: Added universal scope sensitivity setting, with the ability to individually set scope sensitivities if desired. Sensitivity levels now apply properly for scopes with a variable zoom.
    1 point
  3. I was being sarcastic...
    1 point
  4. I've made a quick video demonstrating what Monitor Match 0% does with tracking: The apparent size of the fast moving targets are the same for all the different aims, and they move the same distance on the screen. Using the same script on all the aims you can see that the tracking is exactly the same.
    1 point
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