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Showing content with the highest reputation on 05/02/2018 in all areas

  1. 1 is now exactly 1:1. The slider in-game is a bit inaccurate, so when you set it to 1 you get some decimals in the config file.
    2 points
  2. Both are added now.
    2 points
  3. 6x confirmed and added as well.
    2 points
  4. @DPI Wizard New patch on test servers (going to the live client in 12 hours). Devs actually listened and changed the vertical sensitivity slider. It's 0.7 by default now, ingame.. so you can change it to 1.00 directly ingame to have 1:1 sensitivity. That's miles better than before. Also, they added 3x and 6x sensitivity sliders, you might wanna check them
    2 points
  5. Will be added as soon as I get my hands on them!
    1 point
  6. DPI Wizard

    Fortnite

    Yes, and since they removed config file sensitivity it's impossible to know exactly what you actually set the sensitivity to. Considering Epic is behind the Unreal Engine as well it's amazing how bad Fortnite handles slider accuracy, config file settings, acceleration and vertical vs horizontal sensitivity.
    1 point
  7. Drimzi

    Fortnite

    Yeah that would make more sense. You can keep the 0.72 ads sensitivity if you prefer it to slow down by an arbitrary amount. If you are converting from another game, ADS will not be 1.00, only because the hipfire sensitivity is rounded to 2 decimals, which results in a poor conversion. Since ADS is a multiplier for the hipfire sensitivity, it can achieve a more precise result with less discrepancy, that is the only reason why ADS may result in 0.98 or something.
    1 point
  8. Haven't found a way yet, let's hope they add something to fix this in the update tonight.
    1 point
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