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Showing content with the highest reputation on 03/30/2018 in all areas

  1. I don't know where you got this idea. Aim is critical especially in tanks. You should use the same formula that you use for infantry. As for movement, you do that with the keyboard..... The movement speed is limited by the vehicle, and not effected by mouse sensitivity. Experience will trump even a 'perfect' formula... But both, will trump experience alone I did cover this earlier in the thread but it's long AF, I know TL;DR is that our brain measures distance by angle between points, so when your FOV changes, the angles change, and it messes with your perception of distance. Distance and speed are linked, so it changes your perception of speed. If you sit far enough away, pixels will be indistinguishable, but the effect remains. This thread is about doing things as scientifically soundly as possible. If we don't propose and test hypotheses, we're doing it wrong! Don't be afraid to speak your mind and make suggestions, if you're wrong it's just a step toward being right, and if you're right, you'll be helping a LOT I don't know if I'd call it a controversy, but it's definitely the 64,000 dollar question XD
    1 point
  2. Just verified that aspect ratio doesn't matter in this case, it's 70% for all resolutions. So the fix works for everyone.
    1 point
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