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  1. What is sensitivity? A common misunderstanding is that mouse sensitivity adjusts the speed of the input from the mouse, or the speed of your crosshair/character movement. While increased or decreased movement speed is the primarily perceived effect, what it really does is modifying how far each count from the mouse moves your crosshair. When you are adjusting the sensitivity, you are actually defining a grid to which your movement snaps. The lower the sensitivity, the finer the grid. This is sensitivity The animations on the left show the actual in-game movement for a 1 degree turn in Battlefield 3 with a resolution of 1920x1080 and a FOV of 90. 1 degree with these settings equals 12 pixels. The image on the right display the actual pixels and crosshair movement from the animation, and the black dots represent the grid as defined by the sensitivity. As you can clearly see, lower sensitivity gives you a finer grid, which again gives you more accurate aim and smoother movement. Even at a 1:1 ratio between the grid and pixels, the movement is quite choppy. Sensitivity: 0.627370 | Counts/degree: 3 | Pixels/count: 4 Sensitivity: 0.311185 | Counts/degree: 6 | Pixels/count: 2 Sensitivity: 0.153093 | Counts/degree: 12 | Pixels/count : 1 Sensitivity: 0.074046 | Counts/degree: 24 | Pixels/count: 0.5 Sensitivity: 0.034523 | Counts/degree: 48 | Pixels/count: 0.25
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