Just tested Dishonored 2 again, and there's still a huge problem with acceleration. I know the base unaccelerated sensitivity, but in its current state any calculation I provide will be invalid because it depends on how fast you move your mouse and your DPI.
Arkane, please fix!
PS! For other requests in this thread, I'm gonna go through them soon. But the focus now is to iron out any bugs and issues with the currently published games, as well as updating the calculator to support all variations of sensitivity, multipliers and FOV types.
But don't hold back on your requests, highly requested games will get priority.