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Game request archive
StateOfUnrest and one other reacted to voidNnn for a topic
Name: ARMA Reforger Website: https://store.steampowered.com/app/1874880/Arma_Reforger/ Status: Released Release date: November 16, 2023 Availability: Purchase2 points -
New Game Requests
locsuccac reacted to DPI Wizard for a topic
Request new games for the calculator here! Make sure the game you request is not listed in the Unsupported Games forum. If you know of a fix that might solve the sensitivity issues with a game, make a request mentioning this. Requests that are processed will be moved to the archive. Preferably use this template when posting your requests (don't worry if you don't have all the info), and if you have several requests make one post for each of them. Also check if the game is already requested. If it is, give it a like to bump it. ---- Name: Website: Status: (in development, pre-alpha, alpha, closed beta, open beta, early access, release etc) Release date: Availability: (Free, invite only, pre-purchase, purchase etc) ---- PS: When you copy and paste something, make sure to use the "Paste as plain text instead" (or paste with CTRL-SHIFT-V on Windows) to avoid messy formatting.1 point -
New Game Requests
H3rr7w3rg reacted to WheresMyPants for a topic
Name: Marvel's Spider-Man 2 Website: https://store.steampowered.com/app/2651280/Marvels_SpiderMan_2/#app_reviews_hash Status: Released Release date: Jan 30, 2025 Availability: $59.99 USD Standard Edition1 point -
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Prey
sc0zz reacted to DPI Wizard for a topic
The config file has a slightly better range (0.0001-0.0004 is not possible to match in-game), but the accuracy is the same within the range of the in-game values yes.1 point -
[UNSUPPORTED] Arma Reforger
chad3 reacted to DPI Wizard for a topic
Too much smoothing/acceleration combined with a maximum turn speed makes this game currently unsupported.1 point -
Some Calculator Conversion Settings Are Locked
DPI Wizard reacted to Aceolus for a topic
That makes perfect sense! Thank you so much DPI Wizard. That explaination really explained everything.1 point -
Battlefield 2042
sc0zz reacted to DPI Wizard for a topic
As far as I know these lines are not in use.1 point -
My other suggestion that you might or might not like is going for a new calculation. Pick a game that you play with a low hipfire FoV (I think lowest I've seen is 80 HFoV), go as low as possible with sensitivity to still be able to atleast do a 180 turn. Then you have a sensitivity range calculation that is compatible with low fov games and try converting from there. If 0% will feel too fast go for 75% 100% or in between. I even used 200% when I played super low sensitivities. Good luck.1 point
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There is not much you can do with your situation if you really want a universal sensitivity range. Your apex profile is very inflexible with lower fov games around 80-90 HFov. Still if you want to commit to your apex calculation the best option i would try is 100% or 360 conversion for a week. You have to understand any other conversion than what you are using (0%) is not gonna "preserve the feel of the sensitivity". You can ping @DPI Wizard for more suggestions but honestly there is not much else you can try with your calculation.1 point
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New Game Requests
tekiosei reacted to MoistGeorgeBush for a topic
Name: Warden's Will Website: https://store.steampowered.com/app/1689640/Wardens_Will/ Status: Released Release date: 01/08/25 Availability: Purchase1 point -
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Roblox Deadline up to date?
chickenrice reacted to DPI Wizard for a topic
There's been a lot of changes here, so nothing is correct currently. I'm working on an update now, but the aim and scope sensitivity is really complicated for some reason, so it takes a bit of time!1 point -
Marvel Rivals
Quackerjack reacted to DPI Wizard for a topic
Both, mouse input is 100% accurate no matter how I test on my end at least. Yes, depending on what kind of smoothing (frame smoothing, input smoothing etc), there's different tests that can be done. Smoothing doesn't always lead to inaccurate sensitivity in terms of distance, sometimes it just adds input lag (which feels horrible).1 point -
Game request archive
locsuccac reacted to DPI Wizard for a topic
This is already added, select the edition you want to calculate for in the special option when Minecraft is selected.1 point -
Plants vs. Zombies - Garden Warfare 2
TangJiFa reacted to DPI Wizard for a topic
The drones have a huge amount of smoothing/negative acceleration so they can't be added as an option unfortunately.1 point -
Game request archive
DGF-X reacted to DPI Wizard for a topic
GROSS and Simple FPS Aim Trainer are added. This game has both smoothing and acceleration, and the acceleration slider doesn't fix anything so it can't be added. The issue here was probably the sensitivity calculation, as it had changed since it was added. I've updated this now and added the calculation for the new ui. Make sure you select the correct location though, the new UI is the slider that goes from 0-10.1 point -
Selaco
orangekiwii reacted to DPI Wizard for a topic
I've updated the vertical now. It's not exactly half, but close. As for the polling rate issues, I can't see any issues here up to 1000 Hz, but this might be affected by hardware or drivers etc.1 point -
Marvel Rivals
Cyber Drunk reacted to DPI Wizard for a topic
I have not noticed any smoothing issues with this game, so it probably does nothing.1 point -
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Overwatch 2
Crimson-Rose reacted to Sirslicey for a topic
"Relative Aim Sensitivity While Transformed By Roll" Wondering where we find this option in game. Thank you.1 point -
[UNSUPPORTED] Star Trucker
JW0P reacted to DPI Wizard for a topic
This game has a lot of packet loss/negative acceleration, so it can't be added.1 point -
[UNSUPPORTED] Arma Reforger
chad3 reacted to DPI Wizard for a topic
No, it's very low. And that's only part of the issue, there's a lot of smoothing as well, making the input extremely variable and inaccurate.1 point -
Marvel Rivals
Merinda18 reacted to DPI Wizard for a topic
When they added the "fix" for the acceleration issues, they actually introduced acceleration... What happens now is that some packets from the mouse gets duplicated, meaning the mouse sends a packet to move for instance 100 counts, and the game does this twice. This happens randomly, but in effect it is actually random acceleration.0 points -
Marvel Rivals
SergeantBambi reacted to DPI Wizard for a topic
There is a config file with a more precise sensitivity value, but the game does not read from it, it only writes to it. So for now the in-game settings are the only option.0 points