Phoenix428 Posted December 24, 2024 Posted December 24, 2024 The first problem I'm having is regarding is the FOV. I was going to increase the FOV in Delta Force to 120 FOV, but the calculator isn't saying to increase my sensitivity for some reason. 90 FOV: https://www.mouse-sensitivity.com/?share=8469fc24569fa61a5b979c782aa2acca 120 FOV: https://www.mouse-sensitivity.com/?share=6bd2b3bdc6069cfe211454fd255d4616 My second problem is that the sensitivities for the vehicles is not 1:1, similarly to Battlefield games. Is there a calculator for the vehicle sensitivities somewhere?
Wizard Solution DPI Wizard Posted December 24, 2024 Wizard Solution Posted December 24, 2024 Just now, Phoenix428 said: The first problem I'm having is regarding is the FOV. I was going to increase the FOV in Delta Force to 120 FOV, but the calculator isn't saying to increase my sensitivity for some reason. 90 FOV: https://www.mouse-sensitivity.com/?share=8469fc24569fa61a5b979c782aa2acca 120 FOV: https://www.mouse-sensitivity.com/?share=6bd2b3bdc6069cfe211454fd255d461 Thanks for the links! It's not telling you to increase the sensitivity, because the Monitor Distance Coefficient of 1.78 matches the conversion setup of MDH 100%. So when you increase the FOV, the game will take this into account to scale it exactly like the conversion setup. 3 minutes ago, Phoenix428 said: My second problem is that the sensitivities for the vehicles is not 1:1, similarly to Battlefield games. Is there a calculator for the vehicle sensitivities somewhere? I have not looked at vehicles in this game yet, it's on the todo list
Phoenix428 Posted December 24, 2024 Author Posted December 24, 2024 3 minutes ago, DPI Wizard said: Thanks for the links! It's not telling you to increase the sensitivity, because the Monitor Distance Coefficient of 1.78 matches the conversion setup of MDH 100%. So when you increase the FOV, the game will take this into account to scale it exactly like the conversion setup. I have not looked at vehicles in this game yet, it's on the todo list Sorry I'm not sure how to separate the replies to answer to each of them. So I'm a bit confused still sorry. How would I go about having the same sensitivity for Marvel Rivals and Delta Force then? Should I be converting with 360 distance instead? Also, thanks for having the vehicles on the todo list.
Phoenix428 Posted December 24, 2024 Author Posted December 24, 2024 I've looked over this a bit but it's been a while so I'm having trouble understanding it again:
Wizard DPI Wizard Posted December 24, 2024 Wizard Posted December 24, 2024 3 minutes ago, Phoenix428 said: Sorry I'm not sure how to separate the replies to answer to each of them. So I'm a bit confused still sorry. How would I go about having the same sensitivity for Marvel Rivals and Delta Force then? Should I be converting with 360 distance instead? Also, thanks for having the vehicles on the todo list. Converting between a 3rd person game with a fixed FOV to a 1st person game with adjustable (and usually wider) FOV can be tricky to get right. Not in terms of the math behind it, but because they feel so different due to the perspective. 3rd person tends to give you an impression of the FOV being wider than it is. 360 distance for hipfire might feel more natural, and personally I prefer this.
Phoenix428 Posted December 24, 2024 Author Posted December 24, 2024 10 minutes ago, DPI Wizard said: Converting between a 3rd person game with a fixed FOV to a 1st person game with adjustable (and usually wider) FOV can be tricky to get right. Not in terms of the math behind it, but because they feel so different due to the perspective. 3rd person tends to give you an impression of the FOV being wider than it is. 360 distance for hipfire might feel more natural, and personally I prefer this. Ok, so do you do 360 distance for hipfire for every game? And for ADS and Scope do you do MDH 100% for both? Sorry for all the questions
Phoenix428 Posted December 24, 2024 Author Posted December 24, 2024 I'm really just wondering what most people have it like when converting tbh
Wizard DPI Wizard Posted December 24, 2024 Wizard Posted December 24, 2024 6 minutes ago, Phoenix428 said: Ok, so do you do 360 distance for hipfire for every game? And for ADS and Scope do you do MDH 100% for both? Sorry for all the questions Personally I base all the conversions off of CS2, use 360 distance for hipfire and MDV 0% for ADS and scopes. This doesn't mean it works for everyone though, MDV 0% might feel too slow and 360 distance might feel very different if you can't match the FOV, but for me this works. 360 distance is the most popular for hipfire at least, that's for sure.
Phoenix428 Posted December 25, 2024 Author Posted December 25, 2024 Ok thanks so much for telling me that, it helps a lot. I have some more questions actually. Is it ok if I ask them on the discord instead? I don't want this thread to be super long for you.
Wizard DPI Wizard Posted December 25, 2024 Wizard Posted December 25, 2024 Just now, Phoenix428 said: Ok thanks so much for telling me that, it helps a lot. I have some more questions actually. Is it ok if I ask them on the discord instead? I don't want this thread to be super long for you. No problem, DM me on Discord
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