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Can someone explain why this is "wrong"? thanks.


Go to solution Solved by DPI Wizard,

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  • Wizard
Posted

This happens due to a limitation in BF1, where the product of SoldierZoomSensitivityAll and SoldierZoomSensitivity3x00 can not exceed 3.

So for instance there is no difference in using 2 and 1.5 (2*1.5=3) or 2 and 1.9, since the game maxes out at 3.

This causes some weird values when reverse-calculating from distance to sensitivity, but the result is still correct.

Posted (edited)

uh so it's still 45cm/360? why isn't there some sort of note for that plz?

Edit: is there any other inconsistencies/problems/other limitations that i could be made aware of so i can understand why something might be happening with my config? i just want everything to be 45cm/360 yet it seems to be so damn hard to achieve due to the limit of 200% max ads speed..

 

 

Edited by KawasakiRider
  • Wizard
Posted
1 minute ago, KawasakiRider said:

uh so it's still 45cm/360? why isn't there some sort of note for that plz?

No, the distance calculation is correct, 52.5347 centimeters. Shorter is impossible due to limitations in the game.

  • Wizard
Posted
5 hours ago, KawasakiRider said:

 just want everything to be 45cm/360 yet it seems to be so damn hard to achieve

The calculator will always provide you with the closest possible match to this.

Using 360 distance for scopes is highly not recommended though, as you will struggle with both games having the supported range to achieve it, and the aiming for the higher scopes having an extreme amount of pixel skip, making aiming practically impossible.

Posted (edited)

is that what the pixel ratio thing is?
also do you mind explaining why in this "thing" (calculation/test/idk), the 1x00 zoom, when calculated alone, is different from the "all" setting please? thanks very much in advance.

https://www.mouse-sensitivity.com/?share=eacb11b4fb74f3fff0979413b00abc88


Edit: p.s i just wanted everything 45/cm360 so i can see what levels i'm comfortable with and then tune them down and maybe figure out what they're cm/360 is so i can fix that to other games with high zoom levels/ similar scope fov's. consistency is paramount for me. (ironic choice for a "template" since the limitations haha)

 

Edited by KawasakiRider
  • 1 month later...
  • Wizard
  • Solution
Posted
On 8/30/2024 at 10:39 PM, KawasakiRider said:

is that what the pixel ratio thing is?

Sorry for the late answer here. Yes, this is what pixel ratio is. But with your settings, the pixel ratio for hipfire is so low that it actually isn't an issue. The bigger issue is as you can see, the game doesn't support sensitivity this high.

On 8/30/2024 at 10:39 PM, KawasakiRider said:

also do you mind explaining why in this "thing" (calculation/test/idk), the 1x00 zoom, when calculated alone, is different from the "all" setting please? thanks very much in advance.

https://www.mouse-sensitivity.com/?share=eacb11b4fb74f3fff0979413b00abc88

It is different because you are using an existing sensitivity 1 value which does not correspond to the hipfire being 45 cm. If you want only all the scopes to be 45 cm, but hipfire completely different, you need to go through each scope like this, just select a different one instead of 4.00X: https://www.mouse-sensitivity.com/?share=ccd0f9a6a78af5130b8f29bc2ec137a7

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