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Mouse skipping/jumping/stuttering in Modern Warfare Remastered


Go to solution Solved by Logey,

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Posted (edited)

I used to play MWR quite a bit when it released and don't remember having this issue but I did basically have an entirely different setup back then.

I've re-installed it since I want to make sure it works properly before the H2M mod releases as I'm really looking forward to it.

I have this issue where the mouse seems to 'jump around'. Almost like the sensitivity will randomly just massively increase for a moment and then go back to normal. Most other instances of this issue, that I've found on Google and in MWR/H1-related Discord servers, seem to have been fixed by people simply lowering their mouse polling rate to 250-500hz, however I still get this issue even on 125hz. It just seems to get slightly better each time I reduce the polling rate.

It's kind of hard to explain or even see unless you're feeling it yourself, but I'll include a video of the issue at 1000hz to make it as obvious as possible. In the video I am moving my mouse left and right relatively steadily but you can see it seems to jump sometimes. I can't seem to attach it to this post for some reason so here's a Streamable link: https://streamable.com/cdvqtl

This happens in both the normal MWR game, and the modded H1 client. This does not happen on the desktop or in any other games.

Here's a list of things I've tried:

  • Disabling/enabling mouse acceleration in-game.
  • Disabling/enabling vsync in game.
  • Fullscreen, borderless, and borderless fullscreen modes.
  • Uninstalling Logitech G Hub.
  • Running the game in compatibility mode with Windows 7.
  • RInput (but this doesn't seem to work as the game is 64bit and RInput only seems to support 32bit).
  • MarkC's mouse acceleration fix.
  • Running H1 mod with the -nosteam argument.
  • Running both H1 mod or MWR's exe as administrator.
  • Using DXVK (by adding the d3d11 files to the MWR directory, although I don't think it worked)
  • Replacing d3dcompiler_46.dll and d3dcompiler_47.dll in the MWR directory with their newest versions.
  • -noforcemaccel -noforcemparms launch options.
  • Capping FPS in-game to 60, 120, 125, 240, and 250 (via com_maxfps).
  • Capping FPS to 125 via RTSS.
  • Disabling hyper-threading for the process via Process Lasso.
  • Changing the process priority to low, below normal, normal, above normal, and high.
  • Maxing out the graphics settings in-game, and setting them to the absolute lowest.
  • Increasing/decreasing mouse DPI.
  • Tried closing/disabling other programs I use that may affect mouse activity like LittleBigMouse and AltSnap.
  • Tried closing both MSI Afterburner and RTSS.
  • Closing Wallpaper Engine.
  • Disabled Windows Sandbox.
  • Updated GPU drivers.
  • Disabled SteelSeries Sonar.
  • Restarted my PC several times throughout all of these fix attempts.
  • Closing SteelSeries GG.

Other things to note:

  • I do not have any overlays enabled like Discord overlay, Steam overlay, Nvidia overlay, Game Bar, etc.
  • My specs are: i9-9900KF, RTX 2080Ti, 32GB DDR4 RAM, Windows 10 64bit.
  • The game itself seems to run perfectly fine. Sometimes the mouse stuttering can make it feel like I'm getting frame drops, especially at lower polling rates, although the framerate stays consistent.
  • My mouse is a Logitech G502 X Plus.
  • My monitor is 1440p 240hz, and I have a second monitor that is 1080p 144hz.
  • BIOS is fully up-to-date.
  • I ran MemTest86 and Windows Memory Diagnostic Tool a few weeks ago with no issues. Probably not relevant but thought it could be worth mentioning.

There are for sure more things than this that I've tried but I'm struggling to remember them all now. If anyone has any kind of ideas on how to fix this, I would be greatly appreciative as this is driving me crazy!

 

TL;DR: Mouse keeps jumping/speeding up randomly. Only happens in MWR. Reducing mouse polling rate helps but does not fix it entirely even on my lowest available setting of 125hz.

Edited by Logey
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Posted

Honestly I'm no longer interested in fixing this due to the cease and desist on the H2M mod. Screw Activision. But if anyone wants to suggest any other fixes, I am still curious as to why this happens in only this game.

Posted

Really strange that this is happening to you considering the fact I was able to play the game at 2khz polling rate with no mouse skips at all. Maybe it could be a problem related to High DPC latency? I play on Windows 11 using the custom OS "XOS" for Windows 11 so I can use 2khz without mouse stuttering. Sucks that C&D happened though as I was waiting for that release too 😕

Posted (edited)
On 15/08/2024 at 22:58, eggpoop said:

Really strange that this is happening to you considering the fact I was able to play the game at 2khz polling rate with no mouse skips at all. Maybe it could be a problem related to High DPC latency? I play on Windows 11 using the custom OS "XOS" for Windows 11 so I can use 2khz without mouse stuttering. Sucks that C&D happened though as I was waiting for that release too 😕

I'm not quite sure what High DPC latency is but after a search I see something called LatencyMon. Is this what I should use to check that?

9 hours ago, AA Watcher said:

H2M is still alive (unofficially). The revival Discord is 300 users away from reaching 40K users.

I've been playing H2M on the leaked version. Now even that's had a C&D by the looks of it. Now we've got 'S2M' which I'm sure will also get shut down soon. Sucks that Activision won't let us have nice things but at least H2M is technically playable now.

---

 

I've been playing H2M at 125hz and it's been mostly fine. Sometimes the mouse stuttering does get a bit much but it's very rare that happens. So it's pretty much perfectly playable 99% of the time. It's just very annoying when the issue does happen.

Edited by Logey
  • 2 weeks later...
Posted (edited)

This issue aside, is there a good way to convert a sensitivity from another game to this one?

I can't seem to get it feeling quite right.

If I try converting it from MW2 Campaign Remastered, it says the max FOV is 30 which doesn't sound right at all. My `cg_fov` is set to 120 and my `cg_fovScale` is set to 1.25. I changed the FOV scale since it also seems to affect ADS speed and changing that on its own isn't an option on this mess of a game.

Edited by Logey
Posted

For whatever reason this issue suddenly got a lot worse. Still on 125hz mouse polling rate. As far as I'm aware I haven't changed anything on my system. I love H2M but this issue is driving me crazy and making it frustrating to play.

  • Solution
Posted

I ended up reinstalling Windows (specifically I went from a 5+ year old Windows 10 install to a fresh install of Atlas OS [for Windows 11 Pro]) because I was having some other computer issues but that also fixed this problem. Mouse is working fine in H2M with DPI set to 1600 and polling rate at 500.

Annoying that I still don't know what the exact issue was but at least I've fixed it now!

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