colder Posted August 10, 2024 Posted August 10, 2024 I worked out my counts per 360 for SurrounDead based on my FOV of 103 degrees, and it gave me a sensitivity of 0.147. I put this in the config, booted up the game and it is WAAAAAAAY too low My way of working it out is correct because I use the same calculation for every game and it is spot on every time with the help of mouse-sensitivity.com Any chance this could be updated? Around 0.4 ingame feels right for now but knowing it isn't correct is just messing with me subconsciously. Thanks for your time.
Wizard DPI Wizard Posted August 12, 2024 Wizard Posted August 12, 2024 On 8/10/2024 at 9:27 PM, colder said: I put this in the config, booted up the game and it is WAAAAAAAY too low My way of working it out is correct because I use the same calculation for every game and it is spot on every time with the help of mouse-sensitivity.com Have you disabled smoothing?
colder Posted August 13, 2024 Author Posted August 13, 2024 Yes, I copied the bEnabledMouseSmoothing=False to the input.ini and set it to read only before I opened this topic. I ended up doubling the sensitivity given and it seemed to be correct so I'm not sure if that helps you in any way. Also worth noting I run on 500hz polling rate permanently on my Endgame Gear OP1we, which was one of the solutions you gave in the SurrounDead calculator as a possible for fix for negative acceleration.
Wizard DPI Wizard Posted August 13, 2024 Wizard Posted August 13, 2024 Sensitivity and FOV in this game was completely changed from earlier, and the smoothing issues are fixed so the entry in Input.ini is no longer necessary. It is all updated now.
colder Posted August 13, 2024 Author Posted August 13, 2024 You're an absolute Legend! Thanks so much, re-did my calculation and everything feels spot on now
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