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Marvel Rivals


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  • Wizard
Posted
3 minutes ago, drawdel said:

do you mean that 0.75 ADS mimics the screen distance sensitivity of hipfire CS? Shouldn't it simply give a number for 1:1 within marvel rivals? For example if you enter your hipfire sens in the "convert from" section, it tells you your OW widow ADS should be 37.89 and your CS AWP first scope should be 0.818933, etc. For marvel rivals currently it just says 1.00 for every ADS sensitivity which must be false.

Rivals uses MDV 0% to scale the sensitivity, which matches the default setup of the calculator. This is why you get 1.0 if you convert from Rivals itself or a game with the same hipfire FOV, which is correct. If you convert from CS2, you convert from a different FOV, which is why the scope sensitivity is different, it now matches the hipfire sensitivity and FOV in CS2 instead of Rivals.

Posted
40 minutes ago, DPI Wizard said:

Rivals uses MDV 0% to scale the sensitivity, which matches the default setup of the calculator. This is why you get 1.0 if you convert from Rivals itself or a game with the same hipfire FOV, which is correct. If you convert from CS2, you convert from a different FOV, which is why the scope sensitivity is different, it now matches the hipfire sensitivity and FOV in CS2 instead of Rivals.

Does this imply that if I find black widow scope too fast on 1.00, really what's happening is my hipfire is also too fast and I haven't really noticed? My hipfire/look should be monitor distance instead of 360° distance?

  • Wizard
Posted
59 minutes ago, drawdel said:

This is what I mean7680x4320-white-solid-color-backgroundcopy.thumb.png.3bfdfed4814ceca0c58d6cb1e30366e6.png

The aim sensitivity for all these will be different, ideally you should only use one game as a source and select the game you are converting to in the "Convert to" section.

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