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BRUTAL JOHN


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  • Wizard
Posted
7 hours ago, Audile said:

Is it possible to add "Look Sensitivity (Aim) as well? It looks like it has its own entry in Regedit.

I couldn't find anything it affects, I might have missed something. Did you find anything?

Posted
On 7/28/2024 at 3:24 AM, DPI Wizard said:

I couldn't find anything it affects, I might have missed something. Did you find anything?

Seems to affect the ADS on this gun, cheers!

20240731121451_1.jpg

  • Wizard
Posted
18 hours ago, Audile said:

Seems to affect the ADS on this gun, cheers!

Actually I mixed this game with another one, the issue here is that the code currently does not support two hexadecimal inputs, which is needed in this case as the aim is a multiplier of hipfire. I'll see if I can a sort of workaround that requires multiple steps.

  • Wizard
Posted

So here are the three steps required to calculate this!

Step 1: Convert from your source to Brutal John hipfire:

image.png

Step 2: Copy the decimal sensitivity value, then convert from your source to the "ADS (Decimal)" aim using the copied value as sensitivity 1:

image.png

Step 3: Copy the aim sensitivity from the output, then convert from "ADS (Decimal Single)" using the copied value, to "ADS (Hexadecimal)" to finally find the hex value for the registry:

image.png

 

Make sure to use the same FOV for Brutal John in every step, and disregard the distance calculation in the last step as the only thing we're after here is the hex value.

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